The ETO is Warming Up
It looks like the ETO is warming up these days. Considering that many have been fighting in the Pacific in CFS2 for more years than the war lasted it not shocking. In the last couple of weeks since I've been back around we've got Sub Pens and Light Houses and now with Canion's new Buildings and SdKfz-251. It's great to see the Middle Child hasn't fallen to the wayside. If things continue to go well I'll have my first upload in a long time ready to go in a week or two. The first installation in my ETO AA & AFV project(s). We've got to have something to protect all of this wunderbar infrastucture that's rolled out!
The first package will be a MG-42 and two man crew set up for AA Duty and 4 Versions of the Flak38. Early War No Shields, Early War With Shields, and the same for the later war. After that I'm planing on doing it's 4 Barreled Brother, the Flakvierling 38. /which despite having 4 weapons on it is a much more simple and straight forward mount. A few teasers before I run back to GMax Land.
It looks like the ETO is warming up these days. Considering that many have been fighting in the Pacific in CFS2 for more years than the war lasted it not shocking. In the last couple of weeks since I've been back around we've got Sub Pens and Light Houses and now with Canion's new Buildings and SdKfz-251. It's great to see the Middle Child hasn't fallen to the wayside. If things continue to go well I'll have my first upload in a long time ready to go in a week or two. The first installation in my ETO AA & AFV project(s). We've got to have something to protect all of this wunderbar infrastucture that's rolled out!
The first package will be a MG-42 and two man crew set up for AA Duty and 4 Versions of the Flak38. Early War No Shields, Early War With Shields, and the same for the later war. After that I'm planing on doing it's 4 Barreled Brother, the Flakvierling 38. /which despite having 4 weapons on it is a much more simple and straight forward mount. A few teasers before I run back to GMax Land.
that turns CFS3 more and more immersive