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New LOD 7 Mesh by Rhumbaflappy!

OK, first view of my winter set, you know I had to make one. Goes nice with SdCs one EURE square.

This ones for Ravenna: Mike, just reach down and pluck an ice cube for your drink on a hot day!:wave:
 
Hi all.
Somebody knows that zone of the world includes each one of the BGL.
I want to make an installation with the scene that corresponds to the PTO only.
A greeting and many thanks.
 
You all want to see some nice mountains using Rhumba's new mesh....take a flight around Mt. McKinley....absolutely stunning.

OBIO
 
Thankyou very much Richard Ludowise.

The mountain ranges are fabulous. I'm looking forward to LOD 9. Hopefully the Colorado River gorge at the bottom of the Grand Canyon will show up with LOD 9. Are there any downloads for the Colorado River itself - it disappears downstream of Lake Mead.

CFS 2 is starting to make the civil sims look irrelevant.

Kevin
 
Since I'm new to addons to CFS2, please correct me if I did it wrong. I unzipped the LOD 5 and LOD7 files, copied them and pasted them to the DB/world/scenery filed, over-writing when asked. I also pasted the dem4 file into scenery.

Also earlier, I had tried to add the BOB campaign but kept carried an error about missing German aircraft and couldn't fly the campaign. What gives with this? I used the auto installers.
 
OK, first view of my winter set, you know I had to make one. Goes nice with SdCs one EURE square.

This ones for Ravenna: Mike, just reach down and pluck an ice cube for your drink on a hot day!:wave:

Wow...looking great Sully! Now if only some of that snow coated the Victorian countryside last week.
As soon as I finish sorting out my PTO scenery problems I'm going back to Europe for some serious coastal landscaping. The more I think about it, the more I feel that the "little mods" by Kelti and Sully lift this sim into another dimension.

:applause::applause:
 
Lod ??

LOD 5,LOD 7 etc etc. Foreign language??
To us novices, yes. Had to look it up on the web Aha, Level of Detail! Still not sure what to do with the default scenery in the SceneryDB/World /Scenery folder. Does the new mesh go after or above FS2000_Props in the library?
 
waco & highpockets

I have all mesh scenery - default, new LOD 7, and all other add-on mesh with a higher level of detail than 7, installed in the ...\SCENEDB\world\scenery folder. Everything appears to be working well with good frame rates.

I used to have add-on mesh in a separate folder directly above the ...\Scenedb\fs2kprop folder until I followed Rami's excellent scenery tutorial and moved it to the ...\SCENEDB\world\scenery folder.

I could not detect any difference to the end result.

Regarding waco's missing aircraft; if the aircraft is indeed in the aircraft folder, open the panel and sound configuration folders with Notepad and check whether these components are aliased to an aircraft which you do not actually have in the aircraft folder. If this is the case, some minor editing will fix the problem.

Kevin
 
kdriver

Thanks for the reply. How do you determine the LOD of a particular mesh you may decide to load? Is it in the zip file description? I am not sure I have been using anything other than the default mesh in my installs. I may have Josiah Haut Euromesh in my ETO install. I will have to look. I have his file for Lybia downloaded, but not yet installed in my MTO .
I do want to use some of the flatteners , waters, coastlines, etc. and these are textures, I believe that go after the mesh, right ?
Jim
 
I have really noticed a marked increase in detail here, guys. This is outstanding stuff, Rhumbaflappy.

I almost asked after installing the LOD7 mesh why there were still "holes" in certain areas, not realizing that the LOD 5 mesh needed to be laid underneath it. Oops!
 
I used to have add-on mesh in a separate folder directly above the ...\Scenedb\fs2kprop folder until I followed Rami's excellent scenery tutorial and moved it to the ...\SCENEDB\world\scenery folder.

Actually, the LOD7 mesh should be in a separate scenery folder structure directly above the ...\Scenedb\fs2kprop folder in the Scenery Library! This way you can access this mesh from each instance of CFS2 in your computer without havng to have 1+Gb added to each install! This allows a single scenery folder to service multiple CFS2 installations.

The LOD5 mesh should be in the ...\SCENEDB\world\scenery folder of each CFS2 install. It replaces what should have been there in the first place.

Dick
 
As Rhumbaflappy suggests, I also put my mesh, airfields and other shared files in:

C:\Program Files\Microsoft Games\CFS Scenery

This way they stay organized as well as accessible. To access them from any installation:

1. From the opening screen, select "Settings"
2. Select "Scenery Library"
3. Select "Add area..."
4. Use the drop down menu and select "Microsoft Games"
5. Select "CFS Scenery"
6. Select the location and then scenery that you need such as the LOD 7 Mesh
7. Activate the scenery in the normal manner through the Scenery Library.

This saves an inordinate amount of hard drive space and works very well. I believe Jaxon has a small tutorial on the subject at his web site.

For this situation, I've put Rhumba's new LOD 5 mesh into each CFS 2 installation (replacing the original MS mesh) per the instructions and then made a seperate LOD 7 folder in the CFS 2 Scenery folder for the LOD 7 mesh for each installation to draw from. The LOD 7 mesh needs to be activated in each CFS 2 installation.
 
Hi Jag;
I follow your post but am interested in the scenery hierarchy in the "scenery library" that also seems to perplex a lot here. You posted this screenshot. Could you do one without the overlay? As they say "one picture=1000 words".

 
Rhumbaflappy & Jagdflieger,

Thanks very much for the above information. I did not realise you could access scenery from a common source - you learn something new everyday on this forum.

Going a step further, if I edit the scenery.cfg file, changing all the "Required=TRUE" entries to "Required=FALSE", can I have one single external SCENEDB folder for my multiple installations of CFS2? Having a single SCENEDB\inf and SCENEDB\weapons folder would make things easier when installing add-ons.


Highpockets

The level of detail for each add-on mesh is usually in the associated "readme" file. I have all the Josiah Haut, Rolf Keibel, Jean Bomber and Yosi Japan mesh as well as selected world mesh from Simviation. I also have all of Richard Ludowise's (rhumbaflappy) coasts, water, etc, and Sander de Cocq's Europe scenery.

I suggest downloading Rami's scenery tutorial from the Utilities section. It is very comprehensive, showing the scenery heirachy.

Cheers,
Kevin
 
Kdriver,

You mean like this?

[General]
Title=CFS2 World
Description=CFS 2 Scenery data
Cache_Size=10M
Clean_on_Exit=TRUE

[Area.001]
Title=Default Scenery
Local=scenery
Active=TRUE
Layer=2
Required=TRUE
Remote=

[Area.002]
Title=Terrain
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\World (ETO)
Active=TRUE
Texture_ID=1
Layer=1
Required=TRUE
Remote=

[Area.003]
Title=CFS1 Library
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\library
Active=TRUE
Layer=3
Remote=
Required=FALSE

[Area.004]
Title=Airport Facilities Data
Local=Scenedb\AFDFiles
Active=TRUE
Layer=4
Required=TRUE
Remote=

[Area.005]
Title=Scenery Ships
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\Ships
Active=TRUE
Layer=5
Remote=
Required=FALSE

[Area.006]
Title=Aircraft Weapons
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\weapons
Active=TRUE
Layer=6
Required=TRUE
Remote=

[Area.007]
Title=Vehicles
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\veh
Active=TRUE
Layer=7
Required=TRUE
Remote=

[Area.008]
Title=Effects
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\fx
Active=TRUE
Layer=8
Required=TRUE
Remote=

[Area.009]
Title=Runways
Local=Scenedb\runways
Active=TRUE
Layer=9
Required=TRUE
Remote=

[Area.010]
Title=Buildings
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\inf
Active=TRUE
Layer=10
Required=TRUE
Remote=

[Area.011]
Title=FS2000_props
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\fs2kprop
Active=TRUE
Layer=11
Required=TRUE
Remote=

[Area.012]
Title=DEM mesh
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\DEM mesh
Active=TRUE
Layer=12
Required=TRUE
Remote=

[Area.013]
Title=Coastlines
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\Coastlines
Active=TRUE
Layer=13
Required=TRUE
Remote=

[Area.014]
Title=Coast Flatten
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\Coast Flatten
Active=TRUE
Layer=14
Required=TRUE
Remote=

[Area.015]
Title=Global Exclude
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\Global exclude
Active=TRUE
Layer=15
Required=TRUE
Remote=

[Area.016]
Title=SdC's Europe Landclass
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\SdC's Europe Landclass
Active=TRUE
Layer=16
Required=TRUE
Remote=

[Area.017]
Title=SdC's Mesh
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\SdC's mesh
Active=TRUE
Layer=17
Required=TRUE
Remote=

[Area.018]
Title=Europe enhancements
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\Europe Enhancements
Active=TRUE
Layer=18
Required=TRUE
Remote=

[Area.019]
Title=AtlanticWall
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\AtlanticWall
Active=TRUE
Layer=19
Remote=
Required=FALSE

[Area.020]
Title=EuroTargets
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\EuroTargets
Active=TRUE
Layer=20
Remote=
Required=FALSE

[Area.021]
Title=CFS2 BoB Scenery
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\CFS2BoB
Active=TRUE
Layer=21
Remote=
Required=FALSE

[Area.022]
Title=B-17 Bases
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\SCENEDB\B-17 Bases
Remote=
Active=TRUE
Required=FALSE
Layer=22

[Area.23]
Title=Norway
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\SCENEDB\Norway
Remote=
Active=TRUE
Required=FALSE
Layer=23

[Area.024]
Title=France
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\France
Active=TRUE
Layer=24
Remote=
Required=FALSE

[Area.025]
Title=England
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\England
Active=TRUE
Layer=25
Remote=
Required=FALSE

[Area.026]
Title=Germany
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\Germany
Active=TRUE
Layer=26
Remote=
Required=FALSE

[Area.027]
Title=Denmark
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\Denmark
Active=TRUE
Layer=27
Remote=
Required=FALSE

[Area.028]
Title=Other airfields
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\scenedb\Other airfields
Active=TRUE
Layer=28
Remote=
Required=FALSE
 
:ernae:

Rami; as usual you came through!:wavey: I have mine that way but wanted to be sure.:rapture:

Now how do we go about with the one scenerydb for multipe installs especially with different airbase.dat's?
 
Fibber,

You really can't. My Med install has to have local scenery, because I don't need to have bases in Tunisia when I'm flying out of Scapa Flow.
 
Rami;
Thanks, that is what I thought but sometimes, it seems, that some posts can give you the perception that it can be done.
 
Rami.

I was proposing to make ALL the area entries "Required=FALSE". The first 11 areas are by default "Required=TRUE" and I was thinking if they were hand edited in the scenery.cfg file, then the whole SCENEDB folder could be shared by multiple installations.

The entire world scenery, both default and add-on would be kept in this one shared folder. You would only activate the scenery pertinent to that particular theatre of war for each CFS2 installation, i.e. no need to activate Scotland in your MTO installation.

Kevin
 
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