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The Staff of SOH
Still one of the most amazing carrier addons in FSX, and She gets better all the time...ya know... some USN paint on the 'Saders...squint a little... She looks a bit like a SCB27C Essex; which I beleive was studied throughly in the design phase for Clemenceau and Foch.
Yes I see now. I was thinking it was something completely new but it has been done from time to time in the past with varying levels of success. We'll have to chat about this more. :salute:Hi Frank,
Just a quick answer to talk about the 3rd version of Clemenceau class carrier I'm working on.
Baked textures in something difficult to show because the result is so natural that you don't notice it specificly: in my case, it's not big and deep shadows but small and light ones that make all the 3D details more visible.
The best exemple of baked textures is Javier's Nimitz: his textures are beautiful, the airplanes on the flightdeck and the island look so real!!
Here is a screenshot of my current work, look at the Crusader, the shadows under the wing or on the deck give a very nice touch of realism... It is a amount of very local and small details but the global result is, to my own point of view, really much more realistic...To my own point of view (once again), Javier's Nimitz is so amazing mainly (but not only of course) thanks to her brillant sets of baked textures
View attachment 43485
Regards,
Sylvain
Yes you're right. "baking texture" is just a 3D feature the final result depends on designer's choices...Personnaly I use skylight as light source in 3DS : it avoids issues due to too directional effects.Last a ship is a better candidate for baking than any airplane : no pitching or rolling which prevent from some shadow issues...Yes I see now. I was thinking it was something completely new but it has been done from time to time in the past with varying levels of success. We'll have to chat about this more. :salute:
No, it's not a SCB27C, no one needs to point the myriad differences - but could it serve as a standin - absolutely - better so than anything currenly available to simulate USN carrier ops in the 60's (moving carriers that is, I've heard some people got the static FS9 CVN-69 to work in FSX, but that's not what we're talking about).
If RFN is ok with it, and you emulate the USN carrier paint as well as you nailed the the RCN carrier pack - it will be a hit.
... Still cant see the clemncau on tacan though, tired 111. 112 and 113 no show. might be the plane??
I did try the zephyr but using those frequencies it didnt see the clemencau. Must have missed something, thanks for he good work,