My Noemfoor Island has the right textures in the middle of the island, but all of the edges are just big green squares. Is there a flatten that is needed? If so, what do I type into the scenery config to make it?
I have tried turning on and off different sceneries that I have for the island and nothing is working.I have MaskRider's new DEI scenery that contains the Noemfoor-Nadzab-Seeadler BGLs.
I also have Kevin Bacon's Nadzab late war, which I have turned on and off and it just shows, unshows that base. I have turned Global Exclude on and off and it makes the island completely disappear when on.
I have even combined all of MR's scenery into one folder named SW Pacific Scenery and tried that thinking that any conflicts would over-write and resolve.
I am stumped.
BTW, This is the ONLY scenery that is problematic in this theater, SO FAR. All of my other islands show proper shorelines.
My Malta in MTO does this also and no matter what I do with it, it remains like this. Even Rami's flatten line in the scenery.cfg did not correct Malta.
I have tried turning on and off different sceneries that I have for the island and nothing is working.I have MaskRider's new DEI scenery that contains the Noemfoor-Nadzab-Seeadler BGLs.
I also have Kevin Bacon's Nadzab late war, which I have turned on and off and it just shows, unshows that base. I have turned Global Exclude on and off and it makes the island completely disappear when on.
I have even combined all of MR's scenery into one folder named SW Pacific Scenery and tried that thinking that any conflicts would over-write and resolve.
I am stumped.
BTW, This is the ONLY scenery that is problematic in this theater, SO FAR. All of my other islands show proper shorelines.
My Malta in MTO does this also and no matter what I do with it, it remains like this. Even Rami's flatten line in the scenery.cfg did not correct Malta.