kelticheart
Charter Member
KH,
thank you muchly for your input,
best regards,
Ro
:salute:
You're welcome Rohan.
Let me add that the fact CFS2 engine ignores any folder that is not named as the original one is the base for Jean "Bomber" Cornichon's method to have multiple theatres with a single install.
Many people install CFS2 as many times as they desire to have it dedicated to a single theatre of ops like Europe, Russian front, Mediterranean and such.
According to Jean Cornichon's method, that I adopted instead of multiple-installs, any folder can be stored inside CFS2 root folder, as long as it doesn't bear a legacy name, CFS2 simply ignores it. So, for example, I have in my single install eight aircraft folders and only one called \AIRCRAFT, the one with planes flying in the theatre of ops I am currently flying in. For a total of 900+ installed aircrafts.
Let's say I have my Pacific theatre active now, all the others:
\AIR_ETO_EARLY
\AIR_ETO_LATE
\AIR_ETO_WINTER
\AIR_RUSSIA
\AIR_RUSSIA_WINTER
\AIR_MED
\AIR_ITALIAN_FRONT
\AIR_KOREA
are ignored by CFS2. The same goes for any other folder containing each part of the simulator like sceneries, object_dp, missions, campaigns, quick combat list, pilot log, scenedb, textures, uires, and so on.
All I do, when I want to change theatre, is activate a series of batch files where folders and files are renamed and, each time, I start a CFS2 in a different part of the world.
This shows the incredible flexibility built in CFS2 by its programmers and how CFS2 engine needs to have a set of folders bearing stock original names in English to function properly.
Cheers!
KH :ernae: