Old project coming to life

Beautiful job gents, looking superb.

Nice Steve/John, the cowl flaps as your tribute to the C19 support workers....ha ha ;)


Cheers

Shessi
 
nice! ... and its got a lot of em :dizzy:

Haha, when I saw all those colours I thought exactly the same; 'Wow, that's a serious number of cowl flaps!' But fortunately they're not the hardest to animate.

Personally I like the lines of the Lancaster more but the model is very good!! Wat are the curvy things on the wing, near the ailerons?
 
John always makes then look better than they are....

The curvy things are connected to the ailerons - they actually moved the control surfaces. Trying to get then properly animated. Should be able to since the P61 had those funky spoilers instead of ailerons. Poly count, hmm I will look later but the assembled M3D size is 6880 kbs, usually my models with LODs approach this, so it is the most poly heavy model I have made. With LODs it will be well of 10k. For reference the He177 I did is 8400 kbs with LODs. The pit is about 92000 polys so far, again the most I have done. The cowl flaps - good thing that they all are the same so make a set for one engine and clone/rename. Mapping well I suck at it so never got the hang of Lithunwrap, but usually it comes out ok.

The real pleasure of the model is the landing gear. I have no idea how they thought to design it....

Oh, BTW received the manchesters so now it is making a last few changes adjustments. Lost all the final models in a software issue, but found nearly completed ones and a 3ds version that I was able to salvage and make work. So a bit a of set back hopefully soon.

I have a Staaken R.VI that I might finish up as a change of pace - anyone know what that is?

Ta Ta
 
The mapping in those VC screenshots doesn't look shabby to me at all! :applause: It's a drudge of a job, but like lockdown, it too comes to an end. Doesn't Max 4.2 let you render the mapping to a texture, or is this a Gmax-only project?
 
There's a Zeppelin-Staaken R.VI in the CFS2 'Combat Aces' WW1 add-on; there's also one available for First Eagles/FE2, made by the A Team Skunkworks, IIRC.

full-21559-53151-img00058.jpg
 
Looking great! Hard to tell there is no bump map. As an aside - I like the fog and the golf course in the second pic . .
 
Question?

The mapping in those VC screenshots doesn't look shabby to me at all! :applause: It's a drudge of a job, but like lockdown, it too comes to an end. Doesn't Max 4.2 let you render the mapping to a texture, or is this a Gmax-only project?

What is that - render the mapping to a texture?
 
There's a Zeppelin-Staaken R.VI in the CFS2 'Combat Aces' WW1 add-on; there's also one available for First Eagles/FE2, made by the A Team Skunkworks, IIRC.

full-21559-53151-img00058.jpg

Looks good. I was making it for WOFF but stopped. Nice folks, great work - but rather rigid which is ok but not for me. I get why they are the way they are - they do really good things and want it their way. It was me who was not willing to compromise.
 
That Stirling's a real beauty. Too good-looking to be out after dark - but just the thing for some 'leaning into France' missions, escorted by the recent Mk.II Spitfire.
 
The Stirling is coming along really nice. Still so many aircraft not created for CFS3, or for any sim. As much as I love the main stay aircraft of the day, Spits, Mossies, Lancs, Mustangs etc there's so many that get over looked but were still instrumental so it's really nice seeing others come into the light.

Dave
 
Yes, in 3ds Max 2008 I can render a mapping straight from the UVW editor to a bitmap, ready to add to the multi-layer template in Photoshop. With Gmax, there is only LithUnwrap. :banghead:

Hmm I have max 8, will need to look up and see if there are videos on how to...... I use max 4.2 since it is the last version of max to have the export to m3d. Would be cool if we have an exporter for later versions of max......
 
So much innovation and experimentation....

The Stirling is coming along really nice. Still so many aircraft not created for CFS3, or for any sim. As much as I love the main stay aircraft of the day, Spits, Mossies, Lancs, Mustangs etc there's so many that get over looked but were still instrumental so it's really nice seeing others come into the light.

Dave

The stirling was the first 4 engined bomber for RAF and was in service (2/11/41) before the halifax and manchester. Never realized that the Halifax was introduced so early on.

I have a book on the evolution of the manchester and it is clear that if the manchester was never produced the lancaster would have been delayed for a very long time. The air frames and mechanicals were problematic not just the engines. So while the manchester gets a bum wrap it really was the test mule for the lancaster and we should all be grateful for this.
 
Yeah that's exactly what I meant about the unsung heroes so to speak.

Max, I export from Max 2017 in a .3DS format and Gmax is then able to import the model.

Dave

P.S. Just make sure in both programs that your settings (Units) are the same as it will shrink the model otherwise.... as I found out, lol.
 
Hmm I have max 8, will need to look up and see if there are videos on how to...... I use max 4.2 since it is the last version of max to have the export to m3d. Would be cool if we have an exporter for later versions of max......

Further digging confirms Max 8 definitely has that tool, which you’ll find in the UVW Editor menu, Tools section. Specify bitmap size and destination filename and you should be good to go.
 
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