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Operation Chastise development thread

Allen,
The uprated engines were the Packard-Merlin 24s or 224s. Remember, they also gutted those puppies like fish, stripping away everything they could. Guns, parts of the fuselage, you name it.

Even the 24/224 were normally rated at 1,280hp like the Merlin XX. The WEP HP of the 24/224 is 1,620hp. Up-rating of the engines mean that the max normal boot was incressed. My guess is that normal boot was incressed to that of fighter setting and the engines would be making 1,480hp each. The WEP hp would still be capped at 1,620hp.
 
Reply...

Even the 24/224 were normally rated at 1,280hp like the Merlin XX. The WEP HP of the 24/224 is 1,620hp. Up-rating of the engines mean that the max normal boot was incrssed. My guess is that normal boot was incresed to that of fighter setting and the engines would be making 1,480hp each. The WEP hp would still be capped at 1,620hp.

Allen,

Takeoff power was 1,635hp @ 3,000 RPM for the Merlin 224/24, and combat power was 1,680hp at @ 2,750ft with 18 PSI of boost. My guess would be under normal combat load somewhere in the 1,400hp-1,450hp range. Remember though, the Brits usually ran the Lanc engines at pretty high power settings to begin with.
 
Allen,

Takeoff power was 1,635hp @ 3,000 RPM for the Merlin 224/24, and combat power was 1,680hp at @ 2,750ft with 18 PSI of boost. My guess would be under normal combat load somewhere in the 1,400hp-1,450hp range. Remember though, the Brits usually ran the Lanc engines at pretty high power settings to begin with.

Rami,

Have you thought about bomb loads. I have enteries for the Grand Slam, Tallboy, Blockbuster and Super Cookie. Do we have a 30lb incinneary bomb? or the cluster pack? I have ideas for those.

I figure we better get each versions DP started now.
 
Reply...

Rami,

Have you thought about bomb loads. I have enteries for the Grand Slam, Tallboy, Blockbuster and Super Cookie. Do we have a 30lb incinneary bomb? or the cluster pack? I have ideas for those.

I figure we better get each versions DP started now.

Blood_Hawk23,

I've given some thought to it, but not a lot. I'd have to go back and really scour the missions again, and with two or three projects ahead of this, it doesn't have my entire focus at the moment. I still intend to stick to my timetable; 8-12 months down the road.
 
...Remember, they also gutted those puppies like fish, stripping away everything they could. Guns, parts of the fuselage, you name it.


Here's a little note i found confirming that:

B. Mk I Special (Gram Slam)


The second Special Lancaster was developed to carry another Barnes Wallis bomb, this time the 22,000lb Grand Slam. This was a streamlined bomb designed to be dropped from as high an altitude as possible. It was designed to dig its way into the group, and cause an earth quake. The Lancaster could carry it, but only at the cost of the removal of both the nose and mid-upper turret, while two guns were removed from the rear turret. As with the Dambuster Specials, the bomb bay doors had to be removed, and the gigantic bomb dangled below the Lancaster, giving the aircraft a rather peculiar appearance (almost like a gigantic torpedo bomber!).
 
Allen,

Takeoff power was 1,635hp @ 3,000 RPM for the Merlin 224/24, and combat power was 1,680hp at @ 2,750ft with 18 PSI of boost. My guess would be under normal combat load somewhere in the 1,400hp-1,450hp range. Remember though, the Brits usually ran the Lanc engines at pretty high power settings to begin with.

I went digging in avialogs.com. It confirms what I thought. Merlin 224/24 max continuous power is 1,480 HP with 14+ boost. To get to 18+ boost the pilot must close the wastegate to dump more exhaust into the turbocharger and spool it up to pull in more fresh air.

I set the norm power to 1,480 HP but WEP is giving pused about 100 HP more than it should be per engine.

Rami,

Have you thought about bomb loads. I have enteries for the Grand Slam, Tallboy, Blockbuster and Super Cookie. Do we have a 30lb incinneary bomb? or the cluster pack? I have ideas for those.

I figure we better get each versions DP started now.

I got the Grand Slam, Tallboy today. I need Grand Slam to see how it would fly.
 
Reply...

Blood_Hawk23,

I'll try, but I have to figure out how to fit them into the .dp first.
 
The Grand Slam dosn't seem to effect the GoG however my Lancasters have a bad up-pitch at cruise speed that I'm trying to iron out.
 
Starting DP entries For lancaster...

here are some starter points for the Lancaster. You will have to move the bombs to the correct position.

[HARDPOINTS]
mount.0=0,0,0
mount.1=0,-1.72,1.15
mount.2=0,-1.25,0
mount.3=0,-1.5,0

[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
payload.4=%payload_name.4%
payload.5=%payload_name.5%

[PAYLOAD.0]
; Payload = Guns Only

[PAYLOAD.1]
; Payload = Upkeep Bouncing Bomb
mount.1=Upkeep_mine, 1, -1

[PAYLOAD.2]
; Payload = 1 x Tallboy Bomb
mount.2=wep_tallboy_gp, 1, -1

[PAYLOAD.3]
; Payload = 1 x Grand Slam Bomb
mount.3=wep_grand_slam_gp, 1, -1

[PAYLOAD.4]
; Payload = 1 x 12000 lb HC
mount.2=wep_12000lb_hc, 1, -1

[PAYLOAD.5]
; Payload = 1 x 8000 lb HC
mount.2=wep_8000lb_hc, 1, -1


"payload_name.0"=Guns Only
"payload_name.1"=Upkeep Bouncing Bomb
"payload_name.2"=1 x Tallboy Bomb
"payload_name.3"=1 x Grand Slam Bomb
"payload_name.4"=1 x 12000 lb HC
"payload_name.5"=1 x 8000 lb HC
 
Allen,

I have to trim the heck out of it. I fly by the trim anyways after 1000ft or so. Once you release, she will climb, fast. So reset your trim Immeadetly after releasing the bomb/s.

At what altitude do the engine performance reach its max?

Do you guy think the AI can handle these bombs?
 
Use das auto pilot to set for level flight. At 5,000 feets I have an up pitch of 3.5, 4.6 at 10,000 feet , 5.3 at 15,000 feet and 7.6 at 20,000 feet. With out the Grand Slam the up pitchis less. Only 4.4 at 15,000 feet.

The AI seem fine in level flight with the Grand Slam. I'm not sure if the AI used weight of any weapons. You can test by sticking the Grand Slam to some airplane that would never fly with it and see if the AI flys or crashes.
 
So the incendiaries are proving a challenge to me. I can do them easy enough but I'm not able to do the full detail. Which is a major let down.

With only 24 mounts, I can only have 12 SBCs, Unless I make them in groups of 3. Which I could do for them and have the bombs separate.

The bombs are going to look like blocks of matches falling from the plane. I could add a few on the outside to make it look like they are scattering.

The other issue is space. 1 x 1000lb SBC will be over 7' long or 2.13 Meters. Is there enough room for 12 of these?

So thats where I'm at.

Allen,
Do you have one of the Lancasters with the bigger doors finished?

I think I need it for testing.

Till Later,
John
 
Wow remarkable work going on here.

has any work been done on the trains? i know we had some good ones made by Wolfi i think. didnt know what the state of that was, i helped create a library of steam trains for FS9 and FSX but they are western (USA) both engines and cars ..but not european style.
 
hewman,
Very nice. Thank you.

I noticed it doesn't have the SBCs. Oh wait its on the first one. Just no image. OK got it. With atleast three versions of the lancaster we should be able to cover most of these. I have a list with the code words and uses of each loadout.

We'll have to see which way Rami wants to go with his campaign.


CrisGer,

I haven't done anything with the trains. only the tunnels. Allen, as you have read, has done the Viaduct. I want to do some long track sections. maybe have it so the beds can blend with the terrain. That is only a thought. If Someone knows how to make roads for the scenery then we could add some of the railways that might be missing. I still don't have a ETO install so I'm uncertain if anything is missing. Rami might know.
 
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