P3Dv4 Vid Reno/Tahoe Int to NAS Fallon "Top Gun"
I've had four airport scenery projects in the queue, awaiting 64bit. Now it's here, so I can show a bit of the work in progress.
This is a short hop from Reno Tahoe International out to NAS Fallon. I've built all of the good bits into KRNO including bump mapped and specular lit ground polys. The airport is still a WIP so it is still quite clean and lacking "clutter", but the modeling is quite extensive. The flight stages from Nevada ANG "High Rollers" facility.
NAS Fallon is a very early work and still uses the freeware NAS Fallon for FSX for the infrastructure buildings, but everything else is new work. The entire town is fully annotated with individual buildings and trees on every footprint. The beauty of 64bit is that it can handle this kind of load without whinging...at all.
The entire video is designed to really showcase what P3Dv4 does well. I've been learning/developing the 64bit techniques over the last five years and the wait has been worth it. I've updated all of my models to 64bit via the V4 SDK, and am showing for the first time the new generation autogen and vegetation in 64bit and high def video.
The camera work is entirely ChasePlane driven. All interior and exterior camera movement is generated by the extensive settings available in the ChasePlane software. Additional "flying" of the camera is handled by key and controller inputs. The net is quite lovely.
This video shows very clearly the level of performance that can be attained using a very modest GeForce GTX 780 3gig GPU. For those on the fence...watch the video and decide for yourself.
I chose the Virtavia C-17 for this video, mainly because I have a monster sound set for this plane. I've mixed the sound and music as well, so feel free to turn it up.
Please...you Navy guys...don't frag me for the USAF markings on the C-17. I didn't have time to do a Navy skin before I took it out to Top Gun. lol
Enjoy...