I'm still puzzled by the relationship between the cfg and air files.
As I understand it, the first editions of FS only used air files. Later versions started using cfg files (one would presume) to make customization easier. The air file is compiled, and requires a dedicated editor to open and make changes. The cfg's are simple text and only require Notepad. I've heard talk about sim's getting away from air files completely, but that may prove tough, since the air files have certain functions that are graph based, like ground effect lift vs. distance from ground.