Hello JP,
I also changed the animation of the engine blades ("propeller") in turbine animations, did you changed that too?
I just finished Pack II.
Ulrich
My God man!! You finished the whole pack II?
You work fast!!
Priller
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Hello JP,
I also changed the animation of the engine blades ("propeller") in turbine animations, did you changed that too?
I just finished Pack II.
Ulrich
No I didn't change the propeller anim, of course that needs fixing before I release, which one did you substitute it with please?I also changed the animation of the engine blades ("propeller") in turbine animations, did you changed that too?
JP and I discussed this earlier on in the very first pack thread.
I think there'd have to be significant coding to make configurations work the way you're speaking, and even then, it'd be only visual, without the associated drag when they're added / removed.
I agree that the some of the specific loadouts that AS "hard coded" were odd and limiting, but for Pack 1, for example, JP added "model 6" which to my view, is the most broadly acceptable way to experience the J. I'm perfectly happy with that configuration (centerline tank and 2 x AIM-9). I think the B has a similar configuration, thought admittedly, I
'm going off a decade's old memory on that one, since I've focused almost exclusively on the J and RF-4B/C thus far.
I've noticed that the painters have added a model=(Number) for each of their configurations; I've tried to change the model number thinking that would change
the loadouts. No luck.
You sure? The Pack 1 model=6 brings up the J with the bombs deleted, and centerline tank and stores. I'm not at my machine at the moment, but JP's new model with the deleted bombs worked fine for me last night, insofar as having removed the air-to-ground stores.
dl
Slick J is model 5 in pack 1, gray eagle.I opened model 6 with mcx CL tank installed with 2 winders on board. Would be nice to see a slick version
Nvm Ulrich.I also changed the animation of the engine blades ("propeller") in turbine animations, did you changed that too?
No I didn't change the propeller anim, of course that needs fixing before I release, which one did you substitute it with please?
Cheers, JP
The way I see it, you can actually achieve the same a lot easier Ulrich.All models use the same parts, so you can take them for all
models.
Cheers
Ulrich