PC Pilot-Rise of Flight

By the way. Not to judge a book by the cover as they say. I played the crap out of RB 3D. So immersive. I had me some long careers. Just loved the game. Most of you can relate I'm sure. She was a pretty girl in her day and she had some brains too. You didn't just date her a few times you had a relationship with 'er and weren't you gratified? Probably the most hours I've spent on any one sim/game and I have played a great many. Here's to the old girl, in with the new girl and show us a little leg honey.
 
By the way. Not to judge a book by the cover as they say. I played the crap out of RB 3D. So immersive. I had me some long careers. Just loved the game. Most of you can relate I'm sure. She was a pretty girl in her day and she had some brains too. You didn't just date her a few times you had a relationship with 'er and weren't you gratified? Probably the most hours I've spent on any one sim/game and I have played a great many. Here's to the old girl, in with the new girl and show us a little leg honey.

Core this posting got me going. Where's my RB3D Disc
 
No more about the whips .. its too much already...
I've looked at some RoF videos .. I feel much better now..
 
Im not sure I'll even bother getting ROF. Sure, eye candy is great, that's why I'll look at the screenshots. But, Im all about dynamic campaigns, and immersion into the life of a WW1 pilot. ROF looks like it might be too much of a "fixed mission/fixed storyline" for me.


-Rooster

Not so much that as an online sim really.

Looking at the info and the threads on the ROF SimHq site, it seems that there are two planes" per side" in the initial sim, with others which can be bought online to add to it.
There is now a mission builder, which is an afterthought, I think, after some protests.
The emphasis seems to be about playing online. Actually, if you look at recent posts, you may find it amusing, as i do, that there are quite a few ex Red baron players apparently coming back from some kind of hibernation. -lol

WTTE - I've waited ages to get back in the air in a WW1 sim since RBll etc

All talking as if they are completely ignorant of any WW1 sim since their beloved Red Baron ( I played and loved it too)-
Where have they been? you may ask. - OFF and Flying Eagles not known about apparently-
And then you realize that these chaps have really been looking for a predominantly online WW1 sim- and now they seem to have got it-

We'll see. I think it will be a good sim, if somewhat limited for my wants, but I'm eager to find out.

BTW- Getting back to Pc Pilot - I wrote to the editor who assures me that they will do a review of P3 after it is released.

cheers
 
My pair of Abes (for those outside the US, Abraham Lincoln is on the penny, ergo 'my two cents' worth').

I agree with Hylander, in that OFF is what Red Baron 4 or 5 or 6 would have been had they continued the line. The primary difference between the two is the capacity of today's personal computers or even laptops to handle the demands of the software. And, of course, Track IR.


After doing several quick flights to acclimate myself I'm getting into the campaign side of Phase 2. Very immersive and more difficult than Red Baron. Difficult in that I haven't completed one mission yet, because my flight of usually two aircraft is always jumped by at least seven enemies (I shot down six myself on the first mission and four on the most recent..German campaign, Sept 1916, enemy AI set to veteran..and no, I don't expect to do as well against the AI of P3) before we can hit all the waypoints. But Red Baron's campaign is a true masterpiece, still unmatched.

Where it shows up most is the post-flight debriefs of RB. It always was fascinating to see what else was going on while I was in the air, nearby or some distance from me. It was particularly realistic, IMO when I'd see that an enemy flight would cross my path or attack the area I'm capping just before my flight arrived or just after we'd left. Especially so when I'd not seen one single plane, enemy or friendly, other than those in my flight the entire time. That always struck me as being exactly what I'd read in books like "Flying Fury", "Fighting the Flying Circus" and all the others I'd read so long ago. All the pilots talked about the hours spent in the air with absolutely nothing interesting happening and the comparatively few missions in which they'd encounter enemy aircraft.
 
I'm get them both, if they will release in year ????

note: Von Deutschmark is allso making a WW1 flysim.:mixedsmi:
 
I actually prefer developers to be honest about the system requirements. ROF is a new, 2009 released graphically intensive game. It's not a mod for a 10 year old RB or a 6 year old CFS3. Are the system requirements really a surprise for a new title expected to have longevity?

I remember when Combat Flight Simulator 3 released with these specs:

The minimum system requirements for Microsoft Combat Flight Simulator 3: Battle for Europe are:

* One of the following operating systems:
o Microsoft Windows 98
o Microsoft Windows Millennium Edition (Me)
o Microsoft Windows 2000
o Microsoft Windows XP
Note Microsoft Windows 95 and Microsoft Windows NT are not supported.
* Multimedia computer with a Pentium 400 megahertz (MHz)-or-higher processor.
* 64 megabytes (MB) of RAM; 128 MB of RAM for Windows XP
* Approximately 900 MB of available hard-disk space, plus an additional 100 MB for a swap (paging) file
* 16 MB 3D video card that is compatible with DirectX 8.0a or later is required; 32 MB video card that is compatible with DirectX 8.0a or a later version is recommended.
* Super VGA (SVGA) 16-bit color monitor that supports a resolution of 800 × 600 dots per inch (dpi) or higher.

Who honestly was able to play with a machine anywhere near this? Microsoft basically lied about the requirements that resulted in a multitude of angry purchasers who could not run the game and then spent months reading multi-page tweaking articles just trying to get the darn thing to run.

I would prefer not to see that happen again. It left a bad impression that the OFF team has been saddled with CFS3 as their development platform. These days with faster computers the problems are mostly gone if set up correctly but the misguided thoughts remain.

Speaking of misguided thoughts:

ROF plan for planes released:

Free: Nieuport 28, Albatros D5
Pay add-ons: Spad XIII, Fokker DVII

New flyable planes released every few months.

Also, an option to build mods and if of good quality, get paid for the work and inclusion into ROF.

I think they are in a position where now they have a publisher they are required to focus on a specific plane set, time period and campaign to get the game out the door for purchasing. However, and this is a big one, they are looking for this to be an ongoing project and will continue to release material and updates as time progresses.

Of course, everything is subject to change.

Personally, I prefer their focus on making a small selection of well crafted planes, when they could have just as easily just bunged together a bunch of plane inclusions just to make the purchase more appealing. Heck, even the Dr1 which most of us know has a cockpit and could have flown the freebie in FSX is not being included. Perhaps they are updating them?

This us vs. them ideology some people latch onto is confusing. OFF is not being threatened by ROF and vice versa. They seem to be focusing on two different markets. Together, they should fill all my requirements for what I want in WW1 simming for a few years. I would prefer to have it all in one package but that's they way it goes.

It is not unheard of to buy more than one sim in one's lifetime. I have a feeling from following the development articles and forum responses that there will be allot more to ROF than just updated eye candy. I guess we'll find out.

If you find the specs too lofty, just play OFF until you can update your machine and then play ROF. Seems simple enough logic to me.

:monkies:

S!
 
Well written, DANTES;
I think, you're right, we should end this debate about unreleased games, we haven't even seen yet. Everyone may find out themselves; and after all, many of us will check every WW1 sim sooner or later. And which ever is good - no reason, why you shouldn't have all of them, as long as you can afford them all.
Olham
 
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