Hi Guys,
I have finally gotten my install of OFF P3 up to the final version. (long story dont ask why its taken so long. needless to say it was nothting to do with the program itself).
I have had several builds of P3 on my machine but now have the final release version up and running. and OMG!!!!
I recieved my DVD from WM and was immediately impressed by the new install functionallity, it is so much more straight forward, asking a series of simple questions that then set the scene for the install proper. including an option to install from the CFS3 disk1, which means you do not have to have CFS3 installed on your machine at all.
now before everybody starts jumping up and down about having to or having not to own a copy of CFS3, I'll explain.
This means you buy CFS3 but you havent gotten around to installing it. or maybe you do not have a Vanilla copy of CFS3 on your hard drive, so you run the OFF P3 installer, and select install from cfs3 disk option.
what happens next is the installer pulls all the required background bits from the CFS3 disc and then compiles it all into the OFF P3 install, including the required updates from the patches to get it upto 3.1
OK so its all installed (effortlessly) I fired up the game, and the feel to the manager is just superb, subtle changes have really picked up on the atmosphere of WWI, some of the button and options etc have been re-formatted (for want of a better word) to make it easier to understand what the required sequence of events are required to get your first fledgling pilot into the air. lots of small advice windows to help guide the new player through. now dont get me wrong having said this, it is far from being complex, its a piece of cake to get from first time entry of the manager to flying in game.
OK so I have my pilot signed up, pick a campaign mission and selected to fly. there has been a tremendous amount of work done over the last couple of years, we have all heard and seen the talk of skins and squads etc etc. but what really grabbed me was the change in the scenery and the way the whole dynamic world seems to have come to life. dont get me wrong the abundance of correct skins in game is amazing, but it all pales into insignificance when compared to the actual world in which we fly, there was just litterally a million (well you know what I mewan) things going on, as if other little men were living in my game and all doing their bit for the war effort.
the flight dynamics have been redone and then dredone again and again to a point were I can honestly say I have not felt the sensation of flight like this from any other sim. here I speak with some authority, I have flown just about all of them and have a fair amount of stick time in actual Biplane aircraft (all be it a WWII Tigermoth rather than a WWI fighter).
you have to realy feel the way the plane is flying, when you take off theres no pulling the stick back and just soaring into the blue yonder, rather you have to watch your pitch, your RPM, your air speed and be very mindful of the fact your on the knifes edge of controlled flight and stalled accent to destruction. how ever once in the air and having built up altitude and airspeed/energy you can really through these babies around, as long as you manage your energy. treat them badly and they treat you just as badly.
But really they are all a joy to fly once you have worked out what is just the right way to fly each one. with over 30 flyable planes it will take you quite sometime just to be able to call yourself compitent on each type. this truely is a flight sim and not an arcade shootem up. you need to take the time to learn to fly, and understand the basics of flight.
OK were airbourne, at around 7K feet I have spotted an EA (alb DIII) hes below and slightly to my right heading away from me. I drop the nose feed in some rudder, throttle up and find myself closing fast from just off striaght behind my EA. hes completely unaware of my approach, I close to with in 75 feet, I'm thinking I've nailed this swine, I pull the trigger, the single vickers pops away (Sopwith Pup), I have a couple of minor hits, some light smoke erupts from the cowl erea, and just when I think I'm the best fighter pilot to bless the planet the EA reacts to my intitial opening burst, its not the classic CFS3/OFF manouver though, no this bloke wings over dives, (I follow) then half rolls out to be flying in the opposite direction, then swings around on his left wing tip, fires a short burst as we go head to head for a split second. then the chase is on, it took about 10 more minutes of twisting and diving before I gained that postion were I could get a goodly burst and finally see him peel off and head towards the earth at an ever increasing rate of knots, black smoke thickening as he fell, and I can not be sure but I'm pretty sureI seen just the faintest hint of fire starting around the engine cowling just before he hit the ground.
I leveled out took stock of my situation and relised I had neither the fuel nor the ammo to complete my assigned task so back to camp I went, my first P3 flight over, mission not really accounted for but one less Hun hiding in the sun.
as I fly more, I will now continue to post my encounters.
to all a happy Christmas and I really hope the DVD people who are looking after the shipping get going soon, you are all going to be blown away, even you die hard Phase 2 players, your going to love it.
regards Rob.