• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Pitching Deck

I found the idea of a pitching deck very interesting so I had to try it out. I used the preset for San Diego (Pitch Freq: 60%, Pitch Amp: 1º, Bank Freq: 20%, Bank Amp: 0.5º) and flew my Grumman Duck out to the ship. I noticed from a distance that the ship was pitching as much as 45º but as I approached it settled down closer to the preset but not 1º. Being in an amphibian I landed near the ship and noticed that the proximity of my aircraft to the ship seemed to change the pitch amplitude as I moved around it. I'll have to try it in other aircraft.

I think this is a very good start to something that will add to the realism of carrier landings in FSX with the caveat of only very slight pitching and overcoming the problem of lights staying attached, the proper functionality of the catapult would also be a plus.

For more radical pitching in high seas there will need to be ships with modeled hulls (can be done in FSX) and visible ocean waves which may be possible in future versions of P3D but I don't think that is possible for FSX.

Keep up the good work because I would very much like to see "Pitching Deck" move from the realm of novelty to the potentially great addon it could be.
 
Visible waves already exist in P3D v2.x, when the water sliders at at full right. Will this program work on this platform?

It will however, as you say need a deeper modeled hull as well as P3D v2.0 compatible wake effects for the complete experience.
 
Visible waves already exist in P3D v2.x, when the water sliders at at full right. Will this program work on this platform?

It will however, as you say need a deeper modeled hull as well as P3D v2.0 compatible wake effects for the complete experience.
Does anybody know if you can use pitching deck offline?
 
Has anyone tried to obtain the pitching deck effect since 2014?
Every link i try results in an error 404.

If anyone knows of a good link, can you please post here.
Many thanks.

Deke
Navy81
 
Posted a link which I thought did work but doesn’t. If no one else finds a copy I’ve got it still packaged on a backup drive somewhere I’ll dig it out and PM you where to get it

ATB
Gaz
 
Back
Top