• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Rain Effects

if you mean in the Virtual Cockpit. It has to be built into the model. Most FSDS 2 and some Gmax planes do not have this feature as it is rather difficult to do.


Brian
 
if you mean in the Virtual Cockpit. It has to be built into the model. Most FSDS 2 and some Gmax planes do not have this feature as it is rather difficult to do.


Brian

It actually isn't hard to do in gmax. Just import the entire heirarcy up to but not including the Interior helper object (if you have created it already) from the sample Jenny model included in the 2004 SDK. Copy your windshield objects, apply the same textures as those used on the Jenny parts, and link them to the same helper objects in the hierarcy. Then delete the Jenny parts. The textures for VC Rain are included with FS2004. (VC Rain also works in FSX; but the textures may not be included; installing them makes it work.)

The end result is the same as building the heirarcy from scratch following the directions in the SDK documentation. The only trick I had to learn when making VC Rain for the Early Fairchild Series was rotating the gizmo object under the UVW Modifier so the rain droplets streamed in the right direction. (They stream opposite the direction of the yellow handle in the gizmo modifier.)

-James
 
Back
Top