Mach3DS
Charter Member
Well, I've finally had the chance to look over the paint kit...which I was unaware of previously! Sorry, a total noobie here in DCS realm...My apologies to "Reflected" for having used one of his paints as a test bed previously,...but since then I've been messing with the official paint kit to come to some kind of "base metal" texture set...just to come to grips with how the textures all interact...getting there....here's my 5th attempt....lol....getting better...I could go with this for now, until I get a more fluid understanding about how this new PBR system works. I setup the Spec Paint file with Discreet shading per channel so that I can perform non destructive tests....I really need getting used to it, but man, once it's setup, seems like it's a great way to go. I like this work flow, compared to P3D....I do find a few things annoying but on the whole it's not too bad switching back and forth.


