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[Released] Easy Installer for ETO Ground Texture

it's small fix for the 2nd version released, just in case if the 2nd version installation using fresh install which mean removing all xml from the 1st released. but the small fix just to restore if someone lost all xml from the 1st released
also compositescenerybudgets.xml and compositexturebudgets.xml both different from 1st released and 2nd released
 
#.zx file

In the post write up you reference delete #.zx file in Terrains, Terrains2 and Vector.

" I am slow on the uptake to day at my age."

Do you mean all the #.zx files in the Terrains, Terrains2 and Vector folder?
 
In the post write up you reference delete #.zx file in Terrains, Terrains2 and Vector.

" I am slow on the uptake to day at my age."

Do you mean all the #.zx files in the Terrains, Terrains2 and Vector folder?

Yes all of them (*.ZX file only) before running the game


@Mongoose
so far i delete it manually without zx zapper
 
Assets File opener

Ok,iv`e downloaded the 1.02 gb file and it comes as adobe PDF my system can`t open it so where to now what do i need please!
alcanallen.
 
ive got mixed set ups,,, and all works ,,,,well ,,,, its a situation , soon for some speed and graphics ,,,, which is good cause means growth and gaming ,,,cfs3 is almost on par imho ,,,, with many payware sims


thank you all :redfire:
 
it's small fix for the 2nd version released, just in case if the 2nd version installation using fresh install which mean removing all xml from the 1st released. but the small fix just to restore if someone lost all xml from the 1st released
also compositescenerybudgets.xml and compositexturebudgets.xml both different from 1st released and 2nd released

I installed the 2nd version released, how do I know if I am missing these files and where do these fix files go ?
Can I just replace the compositescenerybudgets.xml and compositexturebudgets.xml ?
 
When editing -SeaWater.fx
should the following lines in red be deleted?
#if defined Sea_Calm #define BaseOpacity 0.95
#define WaveBump 7.0
#define WaveScale 6.0
#define FoamAmount 0.55
// no foam
#elif defined Sea_Light
#define BaseOpacity 0.98
#define WaveBump 6.0
#define WaveScale 6.0
#define FoamAmount 0.55
// no foam
#elif defined Sea_Medium #define BaseOpacity 0.98
#define WaveBump 6.0
#define WaveScale 5.0
#define FoamAmount 0.55
#define AddFoam
#elif defined Sea_Heavy
//#define BaseOpacity 1.0 // assumed 1 if not defined
#define WaveBump 5.0
#define WaveScale 5.0
#define FoamAmount 0.55
#define AddFoam
#else // default (i.e. stock CFS3)
#define BaseOpacity 0.95
#define WaveBump 5.0
#define WaveScale 5.0
#define FoamAmount 0.32
#define AddFoam
#endif
 
Great addition for CFS3

Morning all,iv`e installed the Ground Textures in assets,deleted the zx`s and the sim when in BoB mode has a great new look to it,the white cliffs of Dover has a tolally new look to it as does the rest of the land scenery,did a sortie to Calais and it also looks entirely different,no problems with fps a great mod for CFS3,thank you wiekniera :biggrin-new:!
alcanallen.
 
@Gosd
Yes just replace it ;)

@Alcanallen
You're welcome, im glad you like it and start to post your shots too ! :encouragement:
 
Nice! And it actually works, which is rare with terrain/scenery mods. Well done and thanks!

BUT... I'm now getting the trees-appearing-out-of-nowhere syndrome again, which is something I haven't suffered from really for some time. What tweaks are there to push the rings much further out so they don't appear quite so suddenly a couple of hundred yards away?
 
Yes all of them (*.ZX file only) before running the game


@Mongoose
so far i delete it manually without zx zapper

Just run a folder search for ZX and delete the lot. The zx zapper and bdp zappers are ultimately pointless...
 
Just run a folder search for ZX and delete the lot. The zx zapper and bdp zappers are ultimately pointless...


theres afew verions kicking around ,,,, whihc verison are you using ,,,,, if i may ask ,,,, and is it completed as iks ,,,,,thaks
 
@Ndicki
Thanks mate! seems Majormagee is the one who can solve those rings settings and if there's a pic might help us too :encouragement:
 
Actually, it's broken... I found I had to keep deleting the zx files every time I wanted to run it, and now I've tried to uninstall it - remove new assets folder, paste old one in place, delete all zx files and delete uisel file - it won't run at all......
 
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