I got an email saying there was an update, then there was an update to the update. Now that I have the latest version, I'm both happy the flight dynamics have been adjusted, cockpit sounds have been added, but disappointed the flashing textures on the cockpit frame as well as the starboard gun barrel were not fixed. I wrote them and they said there would be a fix in this patch.
From modeling, I learned flashing is a draw conflict when two polys are too close to each other, but what seems to be happening is that there are two textures for one part, and they are different colours, flashing like crazy! I guess the fix would be to, make the problem areas the same colours, so at least they flash, but they flash the same colour?
Also on the port side rudder, 3 small patches that can't be covered by paint, looks like the normals are flipped.
(I can post pics after work) Anyone else see that? The patches have "depth light and shadow" so I don't suspect it's a paint issue, but I could be wrong, It's kind of hard to tell.. Jan, Brad, or John, have you noticed these?
Also, now I have a large box encompassing the air scoop. I haven't found the texture sheet for that yet.
Still, my PBR repaint is going to be awesome. I love this model, bumps and all. Just a few curiosities.