One more for the Squids-glazing issues aside this works fairly well, but it does tend to show it's age.
You can get round the blue canopy by converting the glass texture to PBR. Having converted a few FSX/P3D natural metal models to use PBR, this is the only consistently useful thing about it (in P3D at least)...!
DaveQ
The supplied VC caused CTDs in 64bit, so I know its wrong, but ive merged the PMDG 747 VC and now have a working FMS for flights and 4 engine heavy airlift
Assuming that is the Area 51 model, I have no problems with it in P3Dv5. The content error check throws a bunch of issues but nothing critical. I only fixed the panel.cfg errors by blocking out the redundant file=$vc*.bmp lines in all [Vcockpit0*] sections.
A great collection of screenshots for the new P3D by all of you - impressive. Great to see some of the pre-P3D scenery bolts in and works well as well not to mention the various FSX aircraft that have gone across nicely as well. Lots of tips and info.