One more for the Squids-glazing issues aside this works fairly well, but it does tend to show it's age.
![]()
You can get round the blue canopy by converting the glass texture to PBR. Having converted a few FSX/P3D natural metal models to use PBR, this is the only consistently useful thing about it (in P3D at least)...!
DaveQ
The supplied VC caused CTDs in 64bit, so I know its wrong, but ive merged the PMDG 747 VC and now have a working FMS for flights and 4 engine heavy airlift
Assuming that is the Area 51 model, I have no problems with it in P3Dv5. The content error check throws a bunch of issues but nothing critical. I only fixed the panel.cfg errors by blocking out the redundant file=$vc*.bmp lines in all [Vcockpit0*] sections.
A great collection of screenshots for the new P3D by all of you - impressive. Great to see some of the pre-P3D scenery bolts in and works well as well not to mention the various FSX aircraft that have gone across nicely as well. Lots of tips and info.