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Screenshots

"Also @Richard, damn you for showing off that NASA livery for the Starfighter. I wasn´t really tempted before. But due to my technical interest in the space program and their involvement I may need to take another look."

Thanks Muguel. It is a pleasure to share the same interest in the space project.
Richard
 
I did the blur in Photoshop.

Good job, John, looks great! Shows again we can never really trust our eyes. :smile:

If i may suggest: if you'd take a shot like that of a real flying aircraft, keep it in your lens, the close by surroundings will indeed look like your screenshot. Blurred. That effect however will diminish the further away the background is. Buildings further behind those at the front become slightly less blurred and clouds will never look blurred. They are just too far away to care about the movement of your camera.

I have always loved the motion blur effect in FS screenshots even way before MSFS. It really works, doesn't it. I used to take the shot with the blur effect in mind so i could easily mask (select) the area with the aircraft and nearby surroundings and only motion blur that part of the scene, leaving clouds in the distance unblurred.

Just saying ;-)
 
Good job, John, looks great! Shows again we can never really trust our eyes. :smile:

If i may suggest: if you'd take a shot like that of a real flying aircraft, keep it in your lens, the close by surroundings will indeed look like your screenshot. Blurred. That effect however will diminish the further away the background is. Buildings further behind those at the front become slightly less blurred and clouds will never look blurred. They are just too far away to care about the movement of your camera.

I have always loved the motion blur effect in FS screenshots even way before MSFS. It really works, doesn't it. I used to take the shot with the blur effect in mind so i could easily mask (select) the area with the aircraft and nearby surroundings and only motion blur that part of the scene, leaving clouds in the distance unblurred.

Just saying ;-)

I agree with you that the further away the less blurred. I considered using a graduated neutral density filter on a mask to gradually diminish the blur effect upward toward the clouds. However, I wanted the dramatic blur effect for artistic reasons. So, I didn't mitigate the motion blur effect produced by PS.

Thank you for the comment. Feel free to offer any advice or criticism of any screenshot I may post. I will get better artistically that way.
 
I agree with you that the further away the less blurred. I considered using a graduated neutral density filter on a mask to gradually diminish the blur effect upward toward the clouds. However, I wanted the dramatic blur effect for artistic reasons. So, I didn't mitigate the motion blur effect produced by PS. Thank you for the comment. Feel free to offer any advice or criticism of any screenshot I may post. I will get better artistically that way.
You could add more layers in PS and edit them based on their distance to layer the different levels of blur. I hadn't thought about it until you guys discussed it. Having said that, that's still a cool shot with the Hawk.
 
Good job, John, looks great! Shows again we can never really trust our eyes. :smile:

If i may suggest: if you'd take a shot like that of a real flying aircraft, keep it in your lens, the close by surroundings will indeed look like your screenshot. Blurred. That effect however will diminish the further away the background is. Buildings further behind those at the front become slightly less blurred and clouds will never look blurred. They are just too far away to care about the movement of your camera.

I have always loved the motion blur effect in FS screenshots even way before MSFS. It really works, doesn't it. I used to take the shot with the blur effect in mind so i could easily mask (select) the area with the aircraft and nearby surroundings and only motion blur that part of the scene, leaving clouds in the distance unblurred.

Just saying ;-)


After I thought about what you said, decided to try it with the GND filter on a layer mask. I liked the result better than the original. Here it is.
 

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3dbSvRR.jpg
 
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