• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Screenshots

John, thanks for the account of how you put these skins together. I was generally aware of the texture jigsaw puzzle issue because I took a stab at it reskinning this plane myself, but fairly quickly gave up when I realized that it would require the kind of reverse engineering of the whole model that you have done. I agree with you that it is a nice 3d model and worth the effort. If they would just fix the splayed out landing gear it would almost be perfect. I confess though that my ported over Warbirdsim P-51s are still in my mod manager and I still load them up when I want a P-51 that flies properly and that, thanks to all the work you put into them, still looks good despite having been given a heavy coat of matte varnish by one of the sim updates.

August
 
fe36c1d2158670aa3a026f0d2d9ac119.jpg
 
Thank you Tim, August and Todd, I appreciate it! If you want to know why so few have released repaints for this model, take a look at the fuselage texture sheet in my repaint. Just about every panel across the fuselage and cowling is separate on the texture sheet from the other panels. So for instance, with just the left star & bar insignia, there are seven different spots on the texture sheet where sections of that marking had to be applied and all line-up together (and another five panels for the right star & bar insignia). There is also distortion at play on the vertical tail, rudder and wings, which also must be taken into account when drawing the markings in those areas so that they look correctly-drawn when seen on the model. Fortunately, working with the model in 3DS Max, I figured out a way which works really well that I can "implant" the markings from 3DS Max into the texture UVW maps, that I can then simply trace onto the textures in PaintShop Pro/Photoshop (thus circumventing the previously mentioned challenges). If it wasn't for that process, I wouldn't be doing repaints for it. The model itself, although it does have a few issues with accuracy, is the most visually accurate ever made for a Microsoft flight sim, which is why I've gravitated to it. For this repaint, I ended up creating a rather extensive checklist for all that needed to be done, both outside and inside the aircraft, so that I tried hard not to forget anything when it came to all of the details throughout. There are a ton of texture files included with this repaint, and the reason being is that I had to do at least some level of work to each one of them to make it how I wanted for this repaint.


Great stuff John thank you!
 
Picked up this little gem on sale (7.50 USD) at the marketplace. Seriously, I presume this was Mike Johnson's work of Lotussim fame...because the craftsmanship is honestly real good. Not everything works like the old LS version but for the price it's a great buy. I bound some simple buttons for AP control. It's got basic red interior flood lighting at night but it's a lot less glare than the 'red thunder' L39 I already owned. And it has dual GNS so whenever Working Title finishes their mod I think I'll be using this jet a lot! I love hand flying it - and it's pretty powerful (not like an F35 or anything but like the real Aero Vodochody). I'd recommend it gents!

L39analogue8 by Ryan Butterworth, on Flickr

L39analogue by Ryan Butterworth, on Flickr

L39analogue4 by Ryan Butterworth, on Flickr

L39analogue5 by Ryan Butterworth, on Flickr

L39analogue7 by Ryan Butterworth, on Flickr
 
Picked up this little gem on sale (7.50 USD) at the marketplace. Seriously, I presume this was Mike Johnson's work of Lotussim fame...because the craftsmanship is honestly real good. Not everything works like the old LS version but for the price it's a great buy. I bound some simple buttons for AP control. It's got basic red interior flood lighting at night but it's a lot less glare than the 'red thunder' L39 I already owned. And it has dual GNS so whenever Working Title finishes their mod I think I'll be using this jet a lot! I love hand flying it - and it's pretty powerful (not like an F35 or anything but like the real Aero Vodochody). I'd recommend it gents!

L39analogue8 by Ryan Butterworth, on Flickr

L39analogue by Ryan Butterworth, on Flickr

L39analogue4 by Ryan Butterworth, on Flickr

L39analogue5 by Ryan Butterworth, on Flickr

L39analogue7 by Ryan Butterworth, on Flickr

can I ask you if they also modeled the rear seat?
 
I’m seeing an occasional Westland Whirlwind and Fairey Barracuda in this thread. Can I assume both are still WIP by some developer for release “soon”? Thanks.
 
B Double E Double R U N

All we need is a ten and a fiver,
Car and key and a sober driver...

The owner of a rather nice country club in Burnsville NC called and asked if I could pick up a load of "liquid bread" from a rather famous local brewery located in Whitsett. I told him if he could have the driver meet me at the Burlington airport, I'd take care of the rest.


Leaving KBUY
52366899481_4aeda50e77_o.png



Passing KGSO
52367125363_4a7fea91a9_o.png



Ready to unload at 2NC0
52367210459_61be509bd7_o.png
 
Back
Top