In the link provided, Vlad share with us pdfs from a old Tu-134 addon not listed in the Google Document.
Maybe these documents are useful for any user.
BTW, as far as I understand through the in-build Chrome translator, something is supposedly wrong with the VC itself because of the guy who built it supposedly disappeared or something (question is mostly for Tushka). Is this true?
Yes, there were big problems and this VC was built years ago. The programmer who designed the VC left the project years ago (and never returned) leaving it in an unfinished state for half a decade making us all believe we would never see anythig more from SCS, yet we did. I do not know how, the team did not explain.
There are bugs with the VC... small ones you wont notice, incorrectly functioning (synchronizing) switches, windows too big with an unusually small yoke in the way. My biggest concern with the VC is the fact that the VOR/ILs guidelines on the HSI are very hard to see as theyre very small lines. Especially in the dark. However the feel of the VC is 100%. It is small, crampy and feels true to life.
I see. I am a 3D artist among other things you know, I'm already helping Kirill with the Il-62 VC. If Bjoern (since he did the Tinmouse VC) could help me with the port and animation xml, I could build a new one with proper reference, even expand it to the later models (the B is one I see a lot around too as an example). I'm used to making models which have multiple variations, so it wouldn't be a problem for me. You have examples of my work at nsadonis.deviantart.com to have an idea of my skills.
Whilst I appreciate that you want to take time to design a new VC, I think it would be more logical to leave the old VC be as there is nothing wrong with it. (Well, it does have oversized windows and yokes blocking instruments in some phases of the flight). Your 3D modelling skills are good, so it would be nice to see a VC for Tu-134B and improved for Tu-134A-3. If it is possible, I say do it. But I do not know if it is because you would need the source files and I guess getting them from SCS would be a hassle.
I think better (in my personal opinion) to place all your efforts on the Il-62. We really need a long-range Russian airliner in PT quality. I hope there are any news regarding that project.
It would be a lot easier to build a new one from scratch than use the existing one and fix it in all honesty. That's a critique I gave Kirill about the Tu-154B-2's FSX VC too (that one is a royal mess in the modeling technical sense), plus that they use a lot of texture sheets (hence a lot of drawcalls in the FS9/FSX engine). I'll let Bjoern too chime in and give his thoughts on the matter since he is fixing up the gauges.
I'll be able to get back on it after May 1st, then it's up to Kirill and who else is working on it.
I believe no source files from SCS, but is there a way you could code the autopilot to follow a GPS?
Bjoern, could you possibly look into the 2D panel load thing? I get the distinct feeling that the lack of it in the FSX version is screwing over things.
If Bjoern (since he did the Tinmouse VC) could help me with the port and animation xml, I could build a new one with proper reference, even expand it to the later models (the B is one I see a lot around too as an example).
First, try a reinstall and use the version I am using!
Umm...you do realize that you'd need to remodel, retexture an reanimate the ENTIRE thing inside and out, right?
The fastest course of action would be finding someone from SCS and asking for the model source files.
I am, minus the latest batch of updates you did since the start.
Actually no, it would be faster to build a new one from scratch than fix the current VC (trust me on this).
And the brakes still don't work? Do you actually do your startups according to the manual?
I'll trust you when I see it (modeled, textured and keyframe-animated!).![]()