Thanks for the replies, Gentlemen. So. I'm running sp2 accel on a nvida 6150se, I don't use inspector. Other wise , its an average EMachines box (great pooter for the price,BTY) win7/64. All the V2 Seavenoms display the same way, dark booms and rudders. All the textures seem to be there. The V1 seaVenom, Vamps, Venoms all work fine. An odd datum is that the preview in aircraft selection menu displays normally, the dark texture bits only manifest in sim. Q: whats AA and Ansio? A wee bit odd. Its like a missing spec map or something, but a list of textures in MDLX editor shows all present and accounted for. I know it must be a bug on my end as I have not seen any other reports of the issue. I'll disable boom_L_R_DDS and see what that does. I'll also try some different texture file formats and see where that goes(DXT3,DXT5,mips/nomips, BMP ect) Oh. Duh. Anisotropic filtering and anti-alaising. Dont use em, per the jesus tweeks setup, but I`ve not tried those from the GC control panel, so now I will. Off to try that out. Thanks Gents. I shall keep you all apprised.