SOH/Eagle Rotorcraft Simulations presents: The G7 S2F3 Tracker

Thanks to all involved, been running the FS9 model whilst waiting on this an I've certainly noticed an improvment in performance.

Craig
 
I could finally test it and it was really cool to land it on a carrier. Thank you all for this great model and conversion.

There are some small issues though, but nothing critical.
One thing I wanted to check, though: is there any way to adjust the mixture ? I could not find the corresponding levers, which is quite surprising in a piston aircraft. Was it automatic ? Is it automatic in this model ?
 
A brand new Carrier and a Grumman to suit :cool: Thanks Team:applause:<input id="gwProxy" type="hidden"><!--Session data--><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setTimeout('jsCall()',500);}" id="jsProxy" type="hidden">
 
CameraDefinition

Hollo,

I have downloaded and installed the S2F3 in FsX. The aircraft model is wonderful. Thank for giving us this superb model.

In the aircraft.cfg file I have added the following CameraDefinition sections


[CameraDefinition.000]
Title = "Pilote"
Guid = {195EAB58-9E4A-1E2A-A34C-A8D9D948A084}
Origin = Virtual Cockpit
MomentumEffect = Yes
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.40
SmoothZoomTime = 2.0
ZoomPanScalar = 0.5
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz=0.0, 0, 0
InitialPbh=15, 0, 0


[CameraDefinition.001]
Title = "Right Seat"
Guid = {195EAB58-9E4A-1E2A-A34C-A8D9D948F085}
Origin = Virtual Cockpit
MomentumEffect = Yes
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.40
SmoothZoomTime = 2.0
ZoomPanScalar = 0.5
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz=0.75, 0, -0.2
InitialPbh=12, 0, 0



[CameraDefinition.002]
Title = "Engines instruments"
Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F086}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.4
SmoothZoomTime = 2.0
ZoomPanScalar = 1
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz=0.49, -0.35, 0.3
InitialPbh=14, 0.0, 0.0


[CameraDefinition.003]
Title = "Overhead Panel"
Guid = {a8224b97-803d-450b-83f6-ec75bc212c87}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.4
SmoothZoomTime = 2.0
ZoomPanScalar = 0.75
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz=0.49, -0.35, 0.3
InitialPbh=-90.0, 0.0


[CameraDefinition.004]
Title = "Central console"
Guid = {195EAB58-9E4A-3E2A-A34C-A8D9D948F088}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.35
SmoothZoomTime = 2.0
ZoomPanScalar = 0.75
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=62
InitialXyz=0.39, -0.30, 0.1
InitialPbh=65, 0.0, 0.0



[CameraDefinition.005]
Title = "Engines controls"
Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F089}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.5
SmoothZoomTime = 2.0
ZoomPanScalar = 1
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz=0.49, 0.2,-0.2
InitialPbh= 0, 0.0, 0.0

Do not forget to make a safeguard copy of the original aircraft.cfg file under another name.

Have a good day

Benoit
 
All the levers on the overhead (flap, gear, mixture, throttle, etc) are clickable and functional, just not the white knobs at the end.
 
All the levers on the overhead (flap, gear, mixture, throttle, etc) are clickable and functional, just not the white knobs at the end.

Hello,

On my computer I cannot see the mixture levers moving in the virtual cockpit. I use the 2D throttle window (shift+3) to move the mixture levers. But I see no displacement of the mixture levers in the virtual cockpit. Can you show us whhat look like these mixture levers in the VC when one of these levers has been moved. Thank you for your help.

Have a good day

Benoit
 
Hollo,

I have downloaded and installed the S2F3 in FsX. The aircraft model is wonderful. Thank for giving us this superb model.

In the aircraft.cfg file I have added the following CameraDefinition sections

Hi Benoit. Thanks. I know how to make camera definitions for the aircraft views but never have figured out how to get the coordinates for the internal views. Can you please explain how you do it? Regards, Bob.
 
Hello,

On my computer I cannot see the mixture levers moving in the virtual cockpit. I use the 2D throttle window (shift+3) to move the mixture levers. But I see no displacement of the mixture levers in the virtual cockpit. Can you show us whhat look like these mixture levers in the VC when one of these levers has been moved. Thank you for your help.

Have a good day

Benoit

Hi Benoit. Can you see both engine mixture controls in the 2d window? All I can see on the far right is the eng. #1 mixture lever. The eng. #2 is not visible. Regards, bob.
 
Did I say how much I like this aircraft? :applause:

945nzni_wow.jpg
 
Hi Benoit. Can you see both engine mixture controls in the 2d window? All I can see on the far right is the eng. #1 mixture lever. The eng. #2 is not visible. Regards, bob.

I have the last beta test version; have not downloaded the packaged version.

I see both mixture levers although they appear not to be animated.

The FS9 version is animated and works. Maybe an oversight.

EDIT: I downloaded and installed the SOH file, and this picture shows both mixture levers, although apparently not animated.
 
Great job converting this aircraft for fsx. I was wondering if someone could tell me what to put in the cfg for the launch assist thanks
 
I have the last beta test version; have not downloaded the packaged version.

I see both mixture levers although they appear not to be animated.

The FS9 version is animated and works. Maybe an oversight.

EDIT: I downloaded and installed the SOH file, and this picture shows both mixture levers, although apparently not animated.

Hi Milton. Thanks. I am interested in the 2d panel mixture levers. That's where my #2 eng. mixture lever is not shown. Regards, Bob.
 
I will do another update to the VC. For this one, I will make the white knobs clickable and animated with the levers themselves. Give me some time as the hours I work aren't pretty:icon_lol:
 
Hi Milton. Thanks. I am interested in the 2d panel mixture levers. That's where my #2 eng. mixture lever is not shown. Regards, Bob.

Bob,

Ah yes, tested in the original release and verified that the engine 2 mixture is not clickable. Apparently a gauge issue. I checked the xml gauge and the animation code and tooltip is there and looks good. My question to Scott Thomas who developed the panel and gauges is about the width of the dummy bmp upon which the 2D pedastal is displayed. It is less wide than the code calls for. I am thinking that is the issue but will not know until after work today.

I hope we can get this corrected and share a fix for you.
 
Okay, I have to give an ENORMOUS thanks to everyone involved in both building the original FS2004 model and in the FSX conversion.

WOW, what a beautiful plane, and the flight model feels so good. This has instantly become one of my favorite FSX planes of all time, and I really, really appreciate the effort all of you have put into this.
 
Thank you for the conversion Eagle Rotorcraft Simulations ...Well done :salute:
and thank you to all the others involved and not forget Mr. Shupe :applause::applause::applause:
 
Note on mixture control:

These planes were almost always operated in either auto rich or auto lean modes, so manual leaning is not recommended or realistic for operation of these engines. Auto rich used fro takeoff and high power settings to help with cooling, autolean for all other operations.

T
 
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