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SOH Team Project - Grumman Tracker, Trader, Tracer

S2F-3 Alpha test report

1. Hands-off stable in cruise
2. Sensitive controls, particularly in pitch
3. Roll input couples to pitch; I believe this mimics the real-life a/c
4. Very docile on approach and landing. I'll bet even OBIO could manage it :icon_lol:
5. A/c trembles in the sim (w/ engines off)

Nigel -- the sounds are great, but you've got to crank up the internal racket. Even with the Cockpit slider full-left (100%) I could Zzzzzzzz!

Milton - please consider shortening the crew ladder a bit per attached pix.
Edit: any chance of having an occupant for the right seat?
BTW, the only animations I found were wing-fold & crew door. Edit: I found the tailhook

- H52
View attachment 49458View attachment 49457View attachment 49460View attachment 49459
 
I hear FSX from far away:mixedsmi:

euroastar, I will package these up for you Wednesday. Thank you so much. :)

1. Hands-off stable in cruise
2. Sensitive controls, particularly in pitch
3. Roll input couples to pitch; I believe this mimics the real-life a/c
4. Very docile on approach and landing. I'll bet even OBIO could manage it :icon_lol:
5. A/c trembles in the sim (w/ engines off)

Nigel -- the sounds are great, but you've got to crank up the internal racket. Even with the Cockpit slider full-left (100%) I could Zzzzzzzz!

Milton - please consider shortening the crew ladder a bit per attached pix.
Edit: any chance of having an occupant for the right seat?
BTW, the only animations I found were wing-fold & crew door. Edit: I found the tailhook

- H52
View attachment 49458View attachment 49457View attachment 49460View attachment 49459

Thanks H52. Ladder will be adjusted now that you and Tankerguy have provided better pictures. I have no measurements so ... I'll eyeball it.

You must use shift+t for the tailhook; there are no gmax tags for a cockpit lever.

For the radome and boom I used the Extend concorde visor. You may have to assign a key combo for that in the Assignments rollout. I use cntrl+u to deploy, and shift+u to retract.

You might have noticed in the real world that the suspension hanging is much more than 2 times static compression on the ground. When I set up proper hanging suspension and then static compression, it causes a bit of tremble on the ground. The sim prefers that the max compression to static compression ratio be 2.5. If I set it up that way, hanging suspension would be very short and suspension would be very stiff or the aircraft would be riding very high on the oleos. (It's like they implemented it backwards.) But, if its a problem, I'll compromise.

Regarding the right seat pilot, JAVIS is providing a new pilot and copilot ... coming later.

Regarding sound volumes, I keep my engine cockpit levels at around 35%. They are very loud to me; I actually lowered my volume to deal with it. Where do you have you volume controls set for sound in the sim, and on the computer?
 
....You might have noticed in the real world that the suspension hanging is much more than 2 times static compression on the ground. When I set up proper hanging suspension and then static compression, it causes a bit of tremble on the ground. The sim prefers that the max compression to static compression ratio be 2.5. If I set it up that way, hanging suspension would be very short and suspension would be very stiff or the aircraft would be riding very high on the oleos. (It's like they implemented it backwards.) But, if its a problem, I'll compromise.

Now that I understand the source of the trembling, I can live with it. Realistic "hanging" and "riding" are my preference.

....Regarding sound volumes, I keep my engine cockpit levels at around 35%. They are very loud to me; I actually lowered my volume to deal with it. Where do you have you volume controls set for sound in the sim, and on the computer?

I actually had my cockpit value set at 36%. When I went to 100% I did not notice any change; reloaded the a/c and still no change. (NOTE: I'm referring to INTERIOR sounds; exterior is fine). I'm not clear on what you mean by "on the computer".
- H52
 
I have just recieved the STOOF so really haven't started on the EffDee for it, though Willy Fudd is pretty wellfar along. I agree that the current plane is a bit pitch sensitive.

Cheers: T
 
Fliger, if you can track down any Stoof drivers, ask them about coupling. I remember one chap telling me that because of the Stoof's short fuselage, there was greater-than-normal coupling between two axes. That was 45 years ago, so I'm not sure which two.


Milton, I've got the 4 animations: wing fold, tail hook, crew door and radome/MAD/antenna. Are there any others I've missed?

This is a fabulous model, even without the squadron paints. When combined with its other siblings (-1, Willy, COD and a possible turbo variant) the set will become a true collector's must-have. Congratulations!!! :salute::salute::salute:

- H52
 
You Guys are All Wonderful :)

That's why I love doing things for SOH members and friends. :jump:

While we await other progress, I thought I would try to make some progress on the military variant of the S2T.

Later I will do the civilianized one. :)
 
Now that I understand the source of the trembling, I can live with it. Realistic "hanging" and "riding" are my preference.



I actually had my cockpit value set at 36%. When I went to 100% I did not notice any change; reloaded the a/c and still no change. (NOTE: I'm referring to INTERIOR sounds; exterior is fine). I'm not clear on what you mean by "on the computer".
- H52

I meant how high do you have your audio volume turned up for music or videos. By default, it is at 50%. I have mine at 100% so that may be why mine was so loud.
 
25,000 Views

...says it all, really.
It's wonderful watching the gestation of this project, seems to have gotten a life of its own.
I think this is going to be a very special FS model... :applause:
Edit: IS a very special FS model...
 
Fliger, if you can track down any Stoof drivers, ask them about coupling. I remember one chap telling me that because of the Stoof's short fuselage, there was greater-than-normal coupling between two axes. That was 45 years ago, so I'm not sure which two.


Milton, I've got the 4 animations: wing fold, tail hook, crew door and radome/MAD/antenna. Are there any others I've missed?

This is a fabulous model, even without the squadron paints. When combined with its other siblings (-1, Willy, COD and a possible turbo variant) the set will become a true collector's must-have. Congratulations!!! :salute::salute::salute:

- H52

Thank you Sir :salute:

The bomb bay doors should open using the second door or rear canopy key sequence. It has not worked on mine but I usually have trouble with the shift+e, 2 openings.
 
And soooooon, ill be drowning myself in a new airtanker, lalalalalalala!!!

But more importantly, the E-1B! then the TTracktor.

Got her in the sim and flying :jump:

I'll put a new flight model together tomorrow as a starting point if I get time. :wiggle:
 
Outstanding Uncle Milton:applause:

To those painting these aircraft, I'll need revised schemes for when I redo the FSX conversion on the entire lineup.....I hate flying with wireframes:icon_lol:
 
I will be sending the S2F-3 package to Smoothie and simkid22 today. The mapping is very similar in layout to the E1B but lots of differences obviously.

I have the basic flight model ready for the S2Turbo. I will ask Fliger to check it out before sharing.

@euroastar350, I will package up the models for you today.
 
S2Turbo

Okay, I seem to have the turbo settled down, and breathing better with the new exhausts.
Temporarily using KA350 sounds and 2D panel.

Also adjusted the ladder to be shorter.

I do need a better prop texture; this one was small and blurry.
 
Milton:

Will send you a revised S2 airfile , probably today. In the S2 docs I have there is no performance data, but the Willy Fudd data should be a good start with the revised weights etc, will just reduce the CD0 a bit.

Hawkeye: Suspect that the yaw and roll couple, but will ask if I run into any of the S2 drivers.

Cheers: T
 
Milton:

In attempting arested landings in FSX (accel) I get no hook engagement, I don't see any significant erros or omissions as compared to say the F7F in the cfg file.

Any ideas?

T
 
Props

Okay, I seem to have the turbo settled down, and breathing better with the new exhausts.
Temporarily using KA350 sounds and 2D panel.

Also adjusted the ladder to be shorter.

I do need a better prop texture; this one was small and blurry.

Milton,

Here are a couple of prop pics. Don't know if they'll help.

Dave
 
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