Dave, it uses basically the same level of detail in terms of poligon count and number of textures as all our previous aircraft, so if you can run those there'll be no issues with this one.
So far our crates are not known for being fps hogs as far as I can tell.
Oooooo Boy , that cockpit .. only one thing missing ... the Steiny holder ..... for those long flights of course <input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setTimeout('jsCall()',500);}" id="jsProxy" type="hidden">
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