With the T-37B behind us, we would like to make a quick overview of our plans for 2020.Firstly, the T-37 team is working on improvements to the T-37B, all of which will be implemented in our upcoming T-37C Tweet, with the desired release date being in the next couple of months. The Tweet paintkit will also be released along with the C model. That is because we are still doing T-37C related work on it and we want the paintkit to be one for both models.
The Cweet will come in two variants, one with tip tanks and one without. The package will also include a simulation of the K-14 gunsight to aim your weapons and will be TacPacked out of the box. The price is going to be in the same range as the T-37B and existing customers of the B model will be able to upgrade to the C for a reduced price. Featured paints in the Charlie model will be the Hellenic Air Force, Pakistan Sherdils, Asas de Portugal, Fuerza Aérea Colombiana and Fuerza Aérea Brasileña!
The PBR Upgrade for the F-4B is also progressing well and we hope to make a release within January. This upgrade will bring new exterior & cockpit textures to the Phantom. There will be no changes to the aircraft systems and functionality.
That said, 2020 is going to be an ambitious year for SWS. The work put in the T-37 over the past three years will allow us to turn out aircraft at a high rate, while maintaining the same or higher standards. Our focus will be in Vietnam-era aircraft, as they will allow our technology to mature and gradually expand into new areas.
Our current goal for the first semester is to release the T-2C/D/E Buckeye not long after the T-37C. The T-2 is another iconic trainer used by the US Navy and other Air Forces around the world. It will be faster than the Tweet (really?), CEX-ready, armed and will allow you to better prepare for the SLUF packages that come after it!
In the near future we will also announce the aircraft planned for release in the second semester. For now, we can only tell that as soon as the new Flight Simulator SDK is made public, we head-dive into porting our products to the new Flight Simulator!