Tangier Island Beta Testers

Thanks for taking a look at it Pat. Right about the Orbx interference. If anyone does the free uploads for the NA Airports via FTX Central, then it's a sure bet they have something from it showing up at KTGI. I go through those files from time to time with a list of my sceneries and start deleting all the Orbx files that interfere with my custom airports.

As far as the "plateau" is concerned, it's just part of the scenery. Nothing I can do about that. Remember, the actual elevation at Tangier Island varies from year to year, but the general consensus is that the average is about 5' ASL. The default airport elevation was set at 1.940', while the Island elevation is actually 0.0'. Without a custom mesh to incorporate into the scenery and get levels up where they should be (or at least closer) 1.940' is the elevation. . .so it causes that plateau and trying to adjust the airport elevation to it's RW numbers just causes more havoc with the way it displays. So as much as I dislike this saying. . ."It is what it is", lol.
 
​No worries Ed. At least the runway, taxiway and apron are all on the same level. Also the boats I have checked so far all appear to be on their trailers.
 
Thanks for checking out the scenery, thus far "stansdds" is the only one to show any real major elevation problem. Unlike anything anyone else has seen.

Terrain elevation issue solved with my install of KTGI! I moved KTGI to a position above the Ultimate Terrain X files and now the below sea level creek is now at (technically, a few feet above) sea level! So, FYI, for anyone using UTX, be sure the entry for KTGI is placed above the UTX entries in the FSX add-on scenery menu.
 
. . . . .You mentioned "People Flow" which is an Orbx function. You should only see two people in the scenery. One is waiting at the parking ramp next to his SUV. . .the other is my favorite crusty old gent down by the fishing boats waving at the incoming boats. If you see anything else, like people moving around. . .those aren't mine, they are part of an Orbx scenery mixed with mine. . . . . .
Actually that info is incorrect. I do have other people in the scenery. I completely forgot those folks enjoying the beach south of the runway.
 
I will continue to monitor this thread til lunchtime. If no other reports come through, I think everyone who has tested the scenery has already reported back. I've made the corrections where needed and did some fine tuning on my end and everything seems to be in order. Barring any additional last minute snafu's I'll package this up and get it uploaded and let Rami perform his magic to get it available to the masses. This is a completely new version obviously, so to head off any quirkiness, don't just overwrite files. . .move the old version out and add the new version in it's entirety. After that, if you made some specific changes to your original you can do the same with the new version.
 
Thanks Ed,

I enjoyed V1.0 without issue. V2.0 looks like a gem.
Enjoy many of your other scenery's also.
Thanks again for all the time and effort.

Doc
 
Hi Ed. A quick look over of the new release and no problems anywhere. Fantastic! - thanks for this! Maybe time to try out some of your older sceneries!

One genuine question (by no means a criticism) - are there really that many vehicles on a small island with few roads that go nowhere?

Regards,

A.
 
Hi Ed. A quick look over of the new release and no problems anywhere. Fantastic! - thanks for this! Maybe time to try out some of your older sceneries!
One genuine question (by no means a criticism) - are there really that many vehicles on a small island with few roads that go nowhere?
Regards,
A.
The cars were placed more to show that the Island was inhabited rather than an actual mode of travel. As far as I can tell, Golf Carts or Bicycles are how most folks get around there.
 
Hi Ed
I've downloaded the new version of Tangier Island. It looks exceptionally realistic in P3D V4. I have observed that in my installation there appears to an elevation difference on the runway when I leave the ramp and turn on to what I think is Runway 02 - 50 -100 Ft down the runway. It looks like a grassy bank of earth but causes no effect on the airplane. I have the ORBX KTGI files removed although the ORBX object file is still present. The earlier KTGI scenery is removed. I believe everything was installed correctly. I have the additional file installed in P3D World/scenery. Not really a big thing but advice would be appreciated.
Thanks
Warren
 
Hi Ed
I've downloaded the new version of Tangier Island. It looks exceptionally realistic in P3D V4. I have observed that in my installation there appears to an elevation difference on the runway when I leave the ramp and turn on to what I think is Runway 02 - 50 -100 Ft down the runway. It looks like a grassy bank of earth but causes no effect on the airplane. I have the ORBX KTGI files removed although the ORBX object file is still present. The earlier KTGI scenery is removed. I believe everything was installed correctly. I have the additional file installed in P3D World/scenery. Not really a big thing but advice would be appreciated.
Thanks
Warren
Can you post an image/screenshot?
 
Hi Ed
Here goes. I didn't have this issue in the first Beta KTGI
attachment.php
attachment.php

Not sure what I did.
Thanks
Warren
 

Attachments

  • 2018-4-30_7-2-47-4.jpg
    2018-4-30_7-2-47-4.jpg
    46.2 KB · Views: 39
  • 2018-4-30_7-2-14-182.jpg
    2018-4-30_7-2-14-182.jpg
    52.7 KB · Views: 39
Things to check:
Do you have any mesh that would affect that area that wasn't active during the Beta?
What position does this scenery sit at in the scenery library?
Did you deactivate the beta version and add this release version as a whole or did you overwrite?

If you have custom mesh for North America, move this scenery above that or above any active mesh to eliminate that as a possible cause.
If you have the scenery sitting anywhere other than the very number 1 position, move it to the top
If you overwrote files in the Beta with the new version, start over, delete the beta and install the new release as a standalone scenery file.
Remove the Orbx KTGI object file. . .it doesn't belong in this scenery.

My personal observation on this and any other anomaly with this scenery specifically related to elevation is that I have done what I am capable of. The actual Island sits at approx 5' above sea level. This scenery is not real, so without hi-res custom mesh the Island sits at 0.0'. The default elevation of the original Airport as it was built for FSX/P3D was 1.940'. I added a flatten "Only" under the rwy, taxiway and parking ramp to eliminate some inconsistencies in the runway and parking ramp and so when you take an Island that has zero elevation and add a flatten that sits at 1.940'. . .you get a small plateau, nothing I'm going to do to change that.

If someone who knows how to do mesh wants to chime in and volunteer to do a nice mesh for Tangier I'm all for it, otherwise problems like what you see or elevation problems that others run into are caused, as far as I can tell, by settings that individuals use within their respective sims. No one who did the Beta Testing showed anything like what you see, I don't see it in FSX/Accel or P3D_V4.2. I don't mean to be abrupt but this is why I don't release most sceneries I do. . .there are way too many variables that I have no control over beyond a few helpful suggestions. I had hoped that this version would be a good scenery devoid of any major problems. If I continue to get things like what you see, it will be the last scenery I release.
 
Hi Ed

I have all your scenery and now I have KTGI...Excellent! V2 works perfect in Prepar v3. I had to delete ORBX freeware KTGI and now Tangier Island v2 works perfect in Prepar v4.:encouragement:

Dick
 
Hi Ed
I have several Orbx global products including the base pack, North America and vector.
I moved KTGI scenery to the top in the add-on library and that did the trick. I suspect the Orbx product has effected some other add-on sceneries but not in the same way. In any case KTGI works perfectly now. The ambient sounds are awesome - very realistic.
Thanks for doing this.
Warren
 
Just a clarification on the download. When I uploaded it, I selected "FSX and P3D" as the preferred Sims it is compatible with. In the downloads area, it is titled to appear that it is compatible with FSX and P3D_V2. I believe what happened is that the V2 (which refers to the scenery version) got bumped to the end of the title, making it appear that with P3D it's only compatible with V2, lol. That is not the case and I hope that most folks realized that. If not. . .that's the full story and the scenery is good with FSX and P3D (all versions).
 
Back
Top