Tangier Island Beta Testers

Looks super, Ed ! :applause: As soon as I find them, I'll post a few actual photos of Tangier.
That'll be interesting. Maybe I should have come to you before I did the scenery, lol. Actually though, Google Earth Pro allowed me to go to street view and actually slew through Tangier Island, some of the textures I used were taken right from screenshots I took during my travels around the Island. If I had the patience, I could have done custom objects of just about every single building, as the street view afforded me that much in terms of up close and personal with the stores and houses. Just a note though. . .no way I would have done every building, lol
 
Ed
It's really great scenery. After I placed it at the top of my add-on P3D V4 went through a refresh cycle and then everything took on a more dramatic almost photo-like quality. I don't have much payware scenery installed but your KTGI is as good or better than anything I have.
Thanks again for doing it.
Warren
 
Ed
It's really great scenery. After I placed it at the top of my add-on P3D V4 went through a refresh cycle and then everything took on a more dramatic almost photo-like quality. I don't have much payware scenery installed but your KTGI is as good or better than anything I have.
Thanks again for doing it.
Warren
Glad it has worked out for you!
 
The cars were placed more to show that the Island was inhabited rather than an actual mode of travel. As far as I can tell, Golf Carts or Bicycles are how most folks get around there.
That is correct, the majority of the locals and all of the tourists get around the island on foot, on bicycle, or by golf cart. Even the motorized tours are based on golf cart type vehicles. There are some scooters/mopeds, pickup trucks used for delivery or service vehicles and fire and ems vehicles.
 
Great Job, Ed

Just activated your Tangiers V2. It's superb. I took a "human avatar" and walked the entire island. Heard the waves fine, but for some reason the sea gulls weren't as prevalent. They did eventually show up though. Not sure where your "sound speaker" is. Seems to be strongest on the taxiway sign by the runway. I really enjoyed walking on the beach, but so does one of your characters. He walks in place behind his boat. Doesn't go anywhere, but he's walking. I spent almost an hour just wandering around. It's very immersive. The model (or textures) are very realistic and believable. Thank you for a grand gift. I haven't used a plane on it yet, I find there are so many things to explore . I've enjoyed meandering around the boat yards, beach and commercial area. I think you've outdone yourself on this one. No issues except 12-20fps, but I have a low end system running boxed FSA-A. Great Job... Terry
 
I finally had the opportunity to try v2 as well. No issues except computer performance. It stuttered a bit and fps bounced up and down a lot. Not sure what's causing that, but I also have a low-end system.
 
Just activated your Tangiers V2. It's superb. I took a "human avatar" and walked the entire island. Heard the waves fine, but for some reason the sea gulls weren't as prevalent. They did eventually show up though. Not sure where your "sound speaker" is. Seems to be strongest on the taxiway sign by the runway. I really enjoyed walking on the beach, but so does one of your characters. He walks in place behind his boat. Doesn't go anywhere, but he's walking. I spent almost an hour just wandering around. It's very immersive. The model (or textures) are very realistic and believable. Thank you for a grand gift. I haven't used a plane on it yet, I find there are so many things to explore . I've enjoyed meandering around the boat yards, beach and commercial area. I think you've outdone yourself on this one. No issues except 12-20fps, but I have a low end system running boxed FSA-A. Great Job... Terry
simtech, thanks for the post and glad you enjoyed walking around the Island. The sounds have 3 points of origin, 1 near the boats on the trailers, 1 at the end of runway 02 (those are both "oceanwaves sounds") and the 3rd one is just below where the birds are near the parking ramp ("gull sounds").
 
hKEn9OV.jpg
 
Nice shot, however you have Orbx scenery interfering with my scenery. The couple standing there and the extra motor home are indications of that. You must go to your Orbx folder in your Sim folder (ORBX\FTX_GLOBAL\FTX_FTXG_AIRPORTS). Inside the FTX_FTG_Airports folder get into the scenery folder and look for all files (3 total) related to KTGI. Delete those files and then restart your Sim. That will remove all the Orbx objects.
 
" Very Tropical "

I installed this scenery pack yesterday ........ and it left me speechless !
Lots to explore here,....... be it by land, air, or water.

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