Yesterday I worked all day to finish this up. Although I got all the houses in place and they look good in P3D, the cemetery I found in the 3D Warehouse was way too large (over 15MB) and as such, ADEx would not accept the bgl after I compiled it in Model Converter X, so I deleted it. I went onto Google Earth and on the street view next to the cemetery I could see the crypts plainly,and created a selection of them in Sketchup so it is now accurate but when I placed them, I had a problem with elevation so I quit yesterday at 6PM and I am not sure I will get back to it today with stuff going on here at home. If I DO, then I will send it out to my testers and if there are no problems to fix, then will probably be able to share it Monday with you all. I will put this one on AVSIM and also in our Resources since there isn't ANY accurate version for FSX or P3D versions, only X-plane and MSFS and neither of them IMO is accurate enough. Not bragging but they took license in some areas I didn't.