The Battle of Leyte Gulf

Golly Clive, You sure put together a great looking airfield. TY.
I am stuck in redoing vector shorelines I don't expect to be finished for some time. If only i had found these 1954 topos early in the process. Oh well.
 
According to Wiki, it was either left behind or re-purposed. It wasn't of much use in the jet age, apparently.
 
There were always a few odd pieces laying around all the many different bases I spend time at. They were usually used in maintenance areas
 
It's fascinating when you visit these places to see how much of this stuff that got left behind after the war got repurposed and is still in use today. I spent a couple months in the highlands of PNG some time back and noticed pierced steel plank from a former air base everywhere in use as fencing and even as part of structures. Drop tanks were partly buried and used as road signs, and if the locals ever wanted to show their displeasure with the government, they just dragged a 500lb bomb out of the jungle, put it under a bridge and lit a fire on it.
 
So the question is. Are there locations where you would prefer that there are no waves/shoreline at the water edge?
Screenshot (74).png
 
If you are talking in general, well yes. The old issue WRT rivers, canals, lakes etc.

Yes, areas where the water's edge would be left just as you see in the screenie. I am also thinking about areas where there are docks too.
 
This is so exciting to follow. All the time put in for such progress . Amazing future for us. Thanks for all the effort.
 
This is so exciting to follow. All the time put in for such progress . Amazing future for us. Thanks for all the effort.
Thank you Scott for the words of encouragement.

I am afraid that my rework of the coastlines/water has created a bunch of rework of airfield facilities and installations, not to mention roads and railroad lines.
I only wished that when I started I had the topos that I recently found for the Philippines. It was a folly to use the generated contour lines as the coastlines.
There are benefits, I have a better understanding of the geography and have found a method of actually placing maps and jpgs of created airfields without coordinates into the global mapper.

Back to the question. to not have shorelines at certain locations. Inputs please

Cheers
 
Thank you Scott for the words of encouragement.

I am afraid that my rework of the coastlines/water has created a bunch of rework of airfield facilities and installations, not to mention roads and railroad lines.
I only wished that when I started I had the topos that I recently found for the Philippines. It was a folly to use the generated contour lines as the coastlines.
There are benefits, I have a better understanding of the geography and have found a method of actually placing maps and jpgs of created airfields without coordinates into the global mapper.

Back to the question. to not have shorelines at certain locations. Inputs please

Cheers
IIRC none of the experts in this are has found a solution.
 
"Back to the question. to not have shorelines at certain locations. Inputs please"

So can you now differentiate between sea and rivers/lakes? Having no shorelines for 'fresh' water features would be ideal I suppose. Having said that all water tends to have some sort of shoreline. Can there be 2 types?
 
Two types would be ideal if it were possible. Perhaps even repurposing the stream vector? If stream textures aren't needed due to being handled by actual water, they could perhaps be placed along the edges of shorelines where a wide sandy beach with surf isn't desirable.
 
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