kilo delta
Charter Member 2015
Thanks a million,Jeff.....it's looking great so far! :ernae:



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The Staff of SOH
Right... now that I have fixed my understanding of the cubic environment maps and how they work with respect to the Eagle, I now have two more textures nearing completion. The bumps are looking right - maybe I need to reduce the layering a tad. I don't like the orange peel paint effect but that is almost a necessary evil in FSX. (Leave a bumpmap flat and the reflections are awfully streaky. Maybe I can fiddle with the cubemaps...? If I add some "waver" there...?
All in all I am getting happier. OK, with the new cubemap I need to adjust the alpha again (done on the red one).
What a learning session this has been!
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Don't thank me yet.....Thanks a million,Jeff.....it's looking great so far! :ernae:![]()