Ok
I'll make a new set of radar and other pieces for the ETO/MAW model.
I'll make a new set of radar and other pieces for the ETO/MAW model.
A third model with two seats and a big fuel tank in the second seat.
Someone seems to have stolen the edit button so double posting will be the name of the game.
<Effects>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="6.83" PosZ="0.71" PosY="1.6" MinVel="1" MaxVel="30"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-6.83" PosZ="0.71" PosY="1.6" MinVel="1" MaxVel="30"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-3.57" PosZ="0.5" PosY="-0.49" MinVel="1" MaxVel="25"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="3.57" PosZ="0.5" PosY="-0.49" MinVel="1" MaxVel="25"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-6.9" PosZ="-0.6" PosY="1.57" MinVel="20" MaxVel="27"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="6.9" PosZ="-0.6" PosY="1.57" MinVel="20" MaxVel="27"></Effect>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" Location="emitter_eng0_exh_r"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_r"></Effect>
</Effects>
Hi HB,
you have to open up the new M3D file and edit the names of textures to match the names of your textures in the aircraft texture folder. You'll need a hex editor to do this. I use XVI32 its a free down load.
regards Rob.
If I have time on Wednesday I'll put a prop on the float version. I only have two versions the one I worked on and the float.