TinMouse II with VC (unofficial)

Problem loading the B732adv.gau

Hu, I am trying to use the latest version of Bjoern's B732. My FS9 reports an error indicating that it had problem loading the B732adv.gau, which resides on the fs9/gauges folder. As such, the software cannot load the aircraft.

Did anybody face this problem?

Thank you,
Sid
 
Is there anyon out there that could do some repaints for this 737-200, and only if they have the time for it.
And if they have the time for it.
It could be nice with some european repaints for the 737-200.

Like British Airways, with the Landor, and lufthansa,KLM, Air France, Aer Lingus in the 1970's colar, and maybe Pan Am.

Pemor2
 
I totally support this motion and promise not to change anything major to the paintkit in future releases.


(But I refuse to paint anything other than US-based airlines from the 1980s.)
 
I totally support this motion and promise not to change anything major to the paintkit in future releases.


(But I refuse to paint anything other than US-based airlines from the 1980s.)

Oh rats, here I thought I could butter ya up for a First Air paint seeing as your First Air Paint on the 727 was excellent:icon29:
 
Repaints question:
What is the problem for use the old repaints ?
Seems it's possible to use the old repaints by simply add to the new B737 .. the old models and of course adjust this in the aircraft.cfg .. or I'm missing something ? :)
 
Oh rats, here I thought I could butter ya up for a First Air paint seeing as your First Air Paint on the 727 was excellent:icon29:

You've said you've given painting in paint.net a try already, so why not practise on a First Air paint?


CP, Wien, PacWest and Alaska however, are an option for me...somewhen.



Repaints question:
What is the problem for use the old repaints ?
Seems it's possible to use the old repaints by simply add to the new B737 .. the old models and of course adjust this in the aircraft.cfg .. or I'm missing something ? :)

The fuselage texture mapping is entirely different, so any old repaint will not work.
(Just compare the texture layout from Erick's old model to mine.)

Wing textures can be recycled though.
 
The fuselage texture mapping is entirely different, so any old repaint will not work.
(Just compare the texture layout from Erick's old model to mine.)

Wing textures can be recycled though.
Oki understood .. no ways to use the old model without lost the VC anyways ;) .. as VC is part of the model ....
 
Cozy schmozy aka "guess what's new" (the wonky shading is standard).

VC_current_zpsece64bc1.jpg


I'm not happy with the glass texture yet.
 
Shaping up nicely, looks good even if it's not perfect. A bit of paint shop wizardry would give the the VC some depth..
 
No time and patience for quality textures.


But: Source files!


And: Anyone can paint!


Also: Perfection always comes with a pricetag; imperfection usually doesn't.
 
Hi Bjoern, I downloaded the latest version and installed it per instructions but I got a small issue...well not so small but hopefully there is an easy answer.

I placed the FS2AUDIO.dll into Windows\System32 and Windows\SysWOW64 as instructed in the readme for a 64bit OS which I have ( Win7 )
When I load the 732 I get an error message that the dll failed to load with an error code 0x7e and to make sure the dll is in the system32 folder.

I double checked and rebooted for good measure....no dice. Any ideas ???

Cheers
Stefan
 
I see fogging on the windows.... is that condensation from your long hours working in the VC.......? shaping up good!
 
Hi Bjoern, I downloaded the latest version and installed it per instructions but I got a small issue...well not so small but hopefully there is an easy answer.

I placed the FS2AUDIO.dll into Windows\System32 and Windows\SysWOW64 as instructed in the readme for a 64bit OS which I have ( Win7 )
When I load the 732 I get an error message that the dll failed to load with an error code 0x7e and to make sure the dll is in the system32 folder.

I double checked and rebooted for good measure....no dice. Any ideas ???

Cheers
Stefan

I've read somewhere that dll's added to system folders need to be registered. I always thought that FS related dll's could be in either the root FS folder or in the Modules folder, depending on how the gauge is coded. I've never messed with registering a dll, but maybe there's something here that will help:
https://www.google.com/search?q=dll+registry
 
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