Seahawk72s
SOH-CM-2023
Adoption
Hi Javier,
Any interest in adopting an Admiral Kuznetsov carrier model..?
It needs a new home.
tc
Hi Javier,
Any interest in adopting an Admiral Kuznetsov carrier model..?
It needs a new home.
tc
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Hi Javier,
Any interest in adopting an Admiral Kuznetsov carrier model..?
It needs a new home.
tc
Thank you for the update; no worries about needing a break...you've definitely earned it.... I'll start working on the next update release.
This new steam effect seems very interesting, I´ll get in touch with the author to request permission to include it. Well, I just wanted to let you guys know that this project is still alive![]()
PS: If you add/animate a catapult shuttle with the vapor effect connect to the FSX function of Arm Capatult ( " SHIFT + I " animate shuttle and bring it to aircraft nose wheel) & ( " SHIFT + SPACEBAR " launch shuttle forward and trigger vapor effect) and fix the above "Hardening deck" issue in the next service pack.
Might I make a suggest... How about connecting (animations) to the preset function keys for Catapult arm and launch?... I wanted to include the shuttle animation in the initial release but currently I don't know to animate it. I can bring the shuttle to player's aircraft nose with SHIFT+I but I have no idea how to sinchronize it with the plane as it is launched. If someone has an idea...
James,
I can bring the shuttle to player's aircraft nose with SHIFT+I but I have no idea how to sinchronize it with the plane as it is launched. If someone has an idea...
Javier
Merci Mr. Sylvain!... (100% on navy FSX stuff : http://perso.numericable.fr/sonny3/RFN/ then click on "FSX Navires").
Yes, Mr. David "DSWO"!!! That is exactly why I thanked him; Also, if you notice he's animated the crew and the shuttle and there is NO FPS hit.James, I notice that some of the animations you mentioned here are implemented in the Parouty Clemenceau. What a great summer when we can have this and the Nimitz!