SkippyBing or anyone else. Help!
I'm rying to create a flight with the aircraft already on the flight deck. The instructions below aren't working for me. I slew onto the carrier, exit slew mode, save the flight. Then I change SimOnGround=True to False.
Whan I load the flight, my plane is far behind the carrier (which is moving up channel) and immediately splashes. I'm using SkippyBing's .bgl out of San Diego (see post #96).
If you've got it following an AI route, slew on to it. Exit slew mode and save the flight.
Open the saved flight file in notepad, it'll be in your My Documents/Flight Simulator X Files folder and has a .FLT extension.
Locate the line
SimOnGround=True
and change true to False, otherwise you start off on the sea surface which is a pain as you die instantly. Now when you load the flight in game you'll be on the deck.
Here's an extract from my .FLT file:
[SimVars.0]
Latitude=N32° 42' 53.64"
Longitude=W117° 12' 53.10"
Altitude=+000071.30
Pitch=-1.2168988392063236
Bank=-0.12054116524494671
Heading=165.95305145042568
PVelBodyAxis=-0.00035381467239699392
BVelBodyAxis=0.0032889628990845324
HVelBodyAxis=-1.2809404145763993e-005
XVelBodyAxis=22.991299904527306
YVelBodyAxis=-0.043668565219432277
ZVelBodyAxis=4.375651340197571
SimOnGround=False
OnPlatformHeight=65.366389557445444