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Vietnam for CFS2 Beta Release

good color pics or drawings with the color of the markings.

Spec needed are length and Dia or a drawing with the specs of each part.

Weight in either Lbs or Kg. The weight needs to be the total of the whole not the weight of the explosive charge. I can work with estimates of those figures.

Drawing are better then pics. So if you find some good ones, grab them.
 
Vietnam for CFS2Beta

Got it. I'll dig out my archive HDD and run through the US TM's, I'm pretty sure I have one from 1970 give or take a couple years, that should cover the correct period. Definitely dimensions, and probably drawings, too. Colors...maybe.
 
Hi Blood Hawk,

If I can please ask a favor, Do you think it would be possible to make a FFAR (Zuni) rocket for the Alpha F-8 that's in the screenshots. Mine and BC's.

I've removed them off of the Fs9 *.mdl but cannot find a suitable replacement in any CFS2 weapons packs. Alphasim's modern weapons has a Zuni though no rocket itself shows when it is mounted on the rails. (Not modeled in the .bgl)

I've been trying others but they all have fins in the wrong places.
BTW, if possible a fin-less version would be absolutely great.
Marine F-8's are in dire need of ground support ordinance. :untroubled:

I hate to burden you with more. So if time isn't available...no problem. ;-)

Dv
 

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Hi Blood Hawk,

If I can please ask a favor, Do you think it would be possible to make a FFAR (Zuni) rocket for the Alpha F-8 that's in the screenshots. Mine and BC's.

I've removed them off of the Fs9 *.mdl but cannot find a suitable replacement in any CFS2 weapons packs. Alphasim's modern weapons has a Zuni though no rocket itself shows when it is mounted on the rails. (Not modeled in the .bgl)

I've been trying others but they all have fins in the wrong places.
BTW, if possible a fin-less version would be absolutely great.
Marine F-8's are in dire need of ground support ordinance. :untroubled:

I hate to burden you with more. So if time isn't available...no problem. ;-)

Dv

Not a problem. I'll PM you my email.
 
If Blood Hawk gets over loaded with things I can do weapons as well.

Wow, just saw your post Allen. I've already sent off a reply to Blood Hawk's pm.
Maybe he would be able to respond better then I would. :indecisiveness: I wouldn't want to speak for him if ya know what I mean...

I have to say it's great of you to offer assistance. Thanks! :surprise:

Dv
 
Last edited:
When am I not overloaded. LOL

DV,
Its up to you. Without Allen's help I'd never have done what I have. So no problem on my end.

Allen,
I have an idea for the Zuni's. So if you do take it up, let me know.

Dave,
Got your email. I'll look it over today and get back to you. I had a First Aid and CPR class this morning at work. So it might be after a nap.
 
No hurry on my part my friend,
As many people as we have jumping in, I think this is going to be a very long term project,

At least I hope so.

Dave
 
No hurry on my part my friend,
As many people as we have jumping in, I think this is going to be a very long term project,

At least I hope so.

Dave

Dave,
Good news. The self propelled guns imported into MCX without issue. I've exported them into 3ds models and will look at them in Gmax. They will need atleast 2 LODs and a destroyed model. should be easy enough.

Allen,
Do we have a texture for a blown up tank in either CFS1 or 2?
 
Peeing in my pants dude, I think that you may be able to skip a destroyed model and just have the original on Fire ??
Does that make it easier ?

Dave
 
Dave,
Good news. The self propelled guns imported into MCX without issue. I've exported them into 3ds models and will look at them in Gmax. They will need atleast 2 LODs and a destroyed model. should be easy enough.

Allen,
Do we have a texture for a blown up tank in either CFS1 or 2??

CFS1 used a bomb crater and I do have the CFS2 vehicle destoyed model in gMax fourm. I'm attaching it.

View attachment 30790
 
got it Allen, TY. That will save a step or two.

They import into Gmax just fine. I've got one in and activate the textures. They look good for EOD models. They will need atleast 3 LODs. maybe 4 if we use them as vehicles.

Allen,
If you'd like I can send you a copy. You're better at the mapping then I am.
 
When am I not overloaded. LOL

DV,
Its up to you. Without Allen's help I'd never have done what I have. So no problem on my end.

Allen,
I have an idea for the Zuni's. So if you do take it up, let me know.

Alrighty, So then. Allen? Would you be able to create a zuni similar to the one in the picture? :joyous:
If you need real world dimensions...I can get them.
Dv
 
Dosen't look to be too hard but I have been wrong. Wiki has the dimeter and length. The only thing I'm not sure about is if length is for with fins out or fins folded.

EDIT:
What Mk and warhead are you wanting? Each seem to have a deffent length. The Alpha F-8 seem to have Mk-71s with Mk-32 Anti Tank HE warheads.
 
Dosen't look to be too hard but I have been wrong. Wiki has the dimeter and length. The only thing I'm not sure about is if length is for with fins out or fins folded.

EDIT:
What Mk and warhead are you wanting? Each seem to have a deffent length. The Alpha F-8 seem to have Mk-71s with Mk-32 Anti Tank HE warheads.

A Mk-24 would be great. General purpose warhead. This Link has some good info. Dimensions included for warhead length. Overall length would be 1.752 meters from my guesstimate.

You would have creative license of course. :)

Thanks Allen,
Dv
 
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