New Propeller - First Attempt
As some folks may already know, a Propeller for Combat Flight Simulator is really composed of two Records:
Record 511 - Propeller Efficiency
and
Record 512 - Propeller Power Coefficient
In my opinion, just about any reasonable Propeller Efficiency Table is a suitable starting point as long as it doesn't have the "Perpetual Motion" curves AND as long as the Propeller Power Coefficient Table matches it.
For a starting point, I decided to use the original Record 511 with minimal but essential modifications.
The efficiency curve for each blade angle now drops to Zero when the Advance Ratio is high enough that the blade cannot maintain a positive AoA. Note that there is also a bit of an allowance for camber and also for the problem that 0.2 is a pretty large change in Advance Ratio but is the smallest increment we can represent in the table and still have a reasonably wide range of speeds.
To cover the practical range of speeds that the P-40 was capable of, the maximum Advance Ratio was extended to 2.8 which at 3000 RPM would be the equivalent of 525 MPH. This would be pretty close to the maximum speed expected in a power dive.
Note that the stock P-51D Record 511 only goes to J=2.2 or the equivalent of 402.6 MPH which doesn't even cover its entire level speed range much less its potential speed in a dive. This is actually a neat way to cheat. At the upper end of the speed range, Propeller Efficiency tends to drop very quickly but since the simulator uses the value for J=2.2 if J is above 2.2, your propeller would be providing much more thrust than it should.
The added columns for 2.4, 2.6, and 2.8 are what I believe are reasonable continuations of the curves.
If there are any mistakes, they should not affect the first round of testing which was at or below J=2.0 (375 MPH).
The original Record 512 had too many odd curves so I decided to use a replacement that I generated using a spreadsheet I wrote for the purpose a couple years ago. The curves are smooth because they are generated by parameters fed into a formula.
The highlighted cells show the places where I tried to match the original Power Coefficient curves.
Test Results to Follow.
- Ivan.
As some folks may already know, a Propeller for Combat Flight Simulator is really composed of two Records:
Record 511 - Propeller Efficiency
and
Record 512 - Propeller Power Coefficient
In my opinion, just about any reasonable Propeller Efficiency Table is a suitable starting point as long as it doesn't have the "Perpetual Motion" curves AND as long as the Propeller Power Coefficient Table matches it.
For a starting point, I decided to use the original Record 511 with minimal but essential modifications.
The efficiency curve for each blade angle now drops to Zero when the Advance Ratio is high enough that the blade cannot maintain a positive AoA. Note that there is also a bit of an allowance for camber and also for the problem that 0.2 is a pretty large change in Advance Ratio but is the smallest increment we can represent in the table and still have a reasonably wide range of speeds.
To cover the practical range of speeds that the P-40 was capable of, the maximum Advance Ratio was extended to 2.8 which at 3000 RPM would be the equivalent of 525 MPH. This would be pretty close to the maximum speed expected in a power dive.
Note that the stock P-51D Record 511 only goes to J=2.2 or the equivalent of 402.6 MPH which doesn't even cover its entire level speed range much less its potential speed in a dive. This is actually a neat way to cheat. At the upper end of the speed range, Propeller Efficiency tends to drop very quickly but since the simulator uses the value for J=2.2 if J is above 2.2, your propeller would be providing much more thrust than it should.
The added columns for 2.4, 2.6, and 2.8 are what I believe are reasonable continuations of the curves.
If there are any mistakes, they should not affect the first round of testing which was at or below J=2.0 (375 MPH).
The original Record 512 had too many odd curves so I decided to use a replacement that I generated using a spreadsheet I wrote for the purpose a couple years ago. The curves are smooth because they are generated by parameters fed into a formula.
The highlighted cells show the places where I tried to match the original Power Coefficient curves.
Test Results to Follow.
- Ivan.