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What Missions or Campaign?

Reply...

Devildog,

I will not be able to beta test this time for you...but I suggested other "nuts and bolts" beta testers who may be willing to carry the torch, especially in the Pacific. I hope that helps.
 
Devildog,

I will not be able to beta test this time for you...but I suggested other "nuts and bolts" beta testers who may be willing to carry the torch, especially in the Pacific. I hope that helps.

Thanks Rami,
I understand.

Okay, any beta testers out here that would like to receive the missions to offer guidance and suggested changes?

I have one mission ready, though I have to do up a readme file on it.

I don't like to upload missions and campaigns without at least one or two other simmers seeing and validating those missions.

Just either PM me or use my profile email address.

Thanks,
Lee
 
My two cents: don't get bogged down in the native scenery limitations, which we all know are endless. This region was obviously neglected by the designers in favor of more focus on the SW Pacific terrain where the stock campaigns are centered. Guess it never occurred to them that we might someday want to do missions in Indonesia. Just put your refineries in the most likely historical coordinates and ignore the inaccuracy of the surrounding landscape. As long as you have a fat target and plenty of opposition (A2A or AAA or both) to keep us busy, we won't have time for touring the landscape.

Also, i would be happy to help with the beta work, but not at the pace of one mission at a time. Maybe sets of five or so would be be better for me personally.

CheerZ
 
Reply...

Devildog73,

One other thing that's been bugging me...you said in your e-mail that you were dissatisfied with the flight characteristics of the Corsair you were using.

If I may humbly suggest an alternative, try these instead: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=68&id=71

There's a clipped-wing Mk. II in there, along with all the other variants.

And for performance, I modified each airfile so that the performance is very much in line with historical specs. (Out of the box, they all had the same flight envelope as the F4U-4 model)

Mod pack: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=17&id=6469
 
My two cents: don't get bogged down in the native scenery limitations, which we all know are endless. This region was obviously neglected by the designers in favor of more focus on the SW Pacific terrain where the stock campaigns are centered. Guess it never occurred to them that we might someday want to do missions in Indonesia. Just put your refineries in the most likely historical coordinates and ignore the inaccuracy of the surrounding landscape. As long as you have a fat target and plenty of opposition (A2A or AAA or both) to keep us busy, we won't have time for touring the landscape.

Also, i would be happy to help with the beta work, but not at the pace of one mission at a time. Maybe sets of five or so would be be better for me personally.

CheerZ

Thanks bearcat,
I will get the two Meridian missions and send them to you via email.
I have the readme text completed.
The next missions of Iceberg are sometime later in the real world and in the historic world.


Lee
 
Devildog73,

One other thing that's been bugging me...you said in your e-mail that you were dissatisfied with the flight characteristics of the Corsair you were using.

If I may humbly suggest an alternative, try these instead: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=68&id=71

There's a clipped-wing Mk. II in there, along with all the other variants.

And for performance, I modified each airfile so that the performance is very much in line with historical specs. (Out of the box, they all had the same flight envelope as the F4U-4 model)

Mod pack: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=17&id=6469

Rami, Thanks. I knew you had those and was looking for them, just had not found them yet.

Right now I am testing several different Corsairs and added some 1% IJAF fighters to give us all a bit more realism. If the 1% AI behave like the player 1%, they won't be turning on a EURO penny and climbing like a rocket booster. I was flying DBolt's F4U1A and in a steep dive with water injection engaged. The stock Zero caught me and chewed me up. In real life, THAT did not happen.
 
Just a small update.

I am going to do the basic missions with player aircraft as fighter escort in an FDG2 Corsair II.

Then, go back and change to player as one of the fighter-bomber Barracuda and/or Firefly.

Then, go back and change to player as ground attack Hellcat.

Then, go back and change to player in Seafire.

Then, go back and change to player in an Avenger.

I am doing this for Meridian One and Meridian Two, so it should give us 10 missions from the BPF side.

Once done, I am considering doing one mission each: Meridian One and Two with player as IJAF interceptors, one in a Zero, one in an Oscar.

Thoughts????

Lee
 
Sounds like a good plan for the allied stuff. As for defending in Zero's and Oscars, i've personally never had any interest in axis side action. I haven't flown an axis mission in my twelve years of CFS2, just FF tours and a couple of QC sessions. But others may be game for it, so plow ahead.

P.S...i have to admit that i am partial to the George in No-Fun multi-play. Its the best, all-around A2A performer of all the stockers.;)
 
Sounds like a good plan for the allied stuff. As for defending in Zero's and Oscars, i've personally never had any interest in axis side action. I haven't flown an axis mission in my twelve years of CFS2, just FF tours and a couple of QC sessions. But others may be game for it, so plow ahead.

P.S...i have to admit that i am partial to the George in No-Fun multi-play. Its the best, all-around A2A performer of all the stockers.;)


Yeah, I have flown IJN/IJAF and German planes in FF also. Even though my ancestors are German, I really take no pleasure, even in a game, of being on the enemy side against the USA. So, like you, I haven't really done any Axis flying or mission building. This one would be my first.

Wow, I have never really flown around in the George. I may have to give it a shot and test it out. My favorite fighter to fly in QC is any Spitfire, even though with Tuskegee Airmen campaign building I got quite accomplished in the P-40F and can hold my own against any Axis plane one on one in KM_P-40F after I researched its strengths and weaknesses and those of my opponents' aircraft. I am also fairly accomplished in the P-38J after building Aces campaign.

I suppose that is true of all of us as we build multiple missions for the same aircraft. When I first started the Aces missions, I was getting killed often in the P-38Fs. By the time the campaign progressed to the J model, I was more lethal to Imperial Japanese aircraft than they were to me. The J model will dive and climb like a dolphin in the ocean and none of the IJN/AF fighters could stand the forces. Once they broke off, I OWNED them.

(Plus, I worked my way through college in plumbing and heating. My supervisor was a WWII USAAC mechanic on P-38s in Europe. He told me stories about his pilots coming back to England and telling him about climbing hard to just before a stall, hitting full left rudder, cutting power to the port engine and going full throttle on the starboard engine and spinning a circle on the pursuing Jerries. The guns and canons were in the nose so as soon as he came around, they came to bear on the enemy fighter). I used that a couple of times in QC in a J model. Works quite nicely, but too difficult to put it into missions for others.

In Meridian and Iceberg I am getting excited to learn the Corsairs, Hellcats, Seafires Fireflies, and Barracudas. I have not really flown any of them much. I will also have to brush up my skills for Japanese fighters and ground attacks.

Lee
 
My favorite QC mounts are my "tweaked" Corsair and Mustang flight models - their stock configurations don't work right as they are just too stall happy and don't live up to the reputations of these two. I dialed up the thrust, wing lift, elevator and aileron effectiveness, took the induced drag factors down a bit and i got stone cold killers in the deal.

Thanks for sharing that P-38 maneuver. I can see how it would work well in the sim if i had a dual throttle controller...gotta look into that.

CheerZ!
 
Reply...

Yeah, I have flown IJN/IJAF and German planes in FF also. Even though my ancestors are German, I really take no pleasure, even in a game, of being on the enemy side against the USA. So, like you, I haven't really done any Axis flying or mission building. This one would be my first. Lee

Lee,

I understand your point, but I actually think it's kind of cool to do dual-sided campaigns, because it gives you both sides of the coin, in terms of feeling victorious or hopeless as the aggressor or victorious or hopeless as the defender, depending on the nature of the historical event.

It also gives you an opportunity to exploit offensive strategy and planning versus defensive strategy and planning...the choices that one has to make. That's one of the reasons why I'm finding the Balkans project so enjoyable.

P.S. - I gotta try that maneuver with the 20th Fighter Group! I've gotten quite accustomed to Happy Jack's Go Buggy...
 
My favorite QC mounts are my "tweaked" Corsair and Mustang flight models - their stock configurations don't work right as they are just too stall happy and don't live up to the reputations of these two. I dialed up the thrust, wing lift, elevator and aileron effectiveness, took the induced drag factors down a bit and i got stone cold killers in the deal.

Thanks for sharing that P-38 maneuver. I can see how it would work well in the sim if i had a dual throttle controller...gotta look into that.

CheerZ!

Bearcat,
You can bring up the throttle quadrant with F5 and do the maneuver. However, once you separate the throttle sticks, they no longer perform together with your joystick throttle. From then on to the end of the flight, you have to mouse control the throttles separately to the same %.
It is a pain, but really not an issue unless you encounter enemy fighters on the way home.
 
Hey all,

1) On the Fairey Firefly I have pilot and rear seater with .............. another set of crew sitting on their laps. NOT very politically correct for that time period............maybe its the name......in the USA anyway.:monkies::censored:

2) Also, the Fireflies fly okay as AI, but CTD in 15 seconds or so when used as player aircraft with no error.txt in the main folder telling me why.

3) They also will not attack the targets as AI, they fly right over them without ever attacking. :gameoff:

Any ideas how to fix these three problems?
 
Hi DD73

Sorry I'm late to this thread.

Which Firefly are you using?

PS Barracudas traded in for Avengers after the OCT44 indian ocean raids (the hot & humid high altitude performance of the Barracuda stank, especially in op radius, but maybe a nod to commonality of replacements & spares with the US a/c for the coming fight in the Pacific ;)
 
Hi DD73

Sorry I'm late to this thread.

Which Firefly are you using?

PS Barracudas traded in for Avengers after the OCT44 indian ocean raids (the hot & humid high altitude performance of the Barracuda stank, especially in op radius, but maybe a nod to commonality of replacements & spares with the US a/c for the coming fight in the Pacific ;)

I have the Fairey Firefly MkI. Talon is helping with them. So far no joy on his modifications. I sent him the mission in which player pilots the Firefly.

I am going to maybe replace the AI Fireflies with Avengers for ship attack purposes. I have them attacking IJN tankers at oil refinery docks, except the Fireflies fly right over without attacking and head back to the carriers. It is a shame to leave loading IJN tankers sitting cool in the water when we could make things so much warmer for them.......
 
One thing that is an unexpected realism setting on these missions........the history says that there was no wind to turn into for launch, which caused some take off issues.

The Corsairs are dropping below flight deck level due to lack of speed. Sometimes I crash into the ocean, sometimes I recover and everything is fine.

I take off with WEP engaged, hold the brakes for a few seconds to build prop revolutions and let go.

Sometimes I have 10% flaps, sometimes no flaps in hopes of gaining speed versus lift.

Strange
 
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