• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

working carrier

Cees Donker

Administrator
Staff member
Is there a simple and working WW2 carrier for this sim? I tried a few but the boat is not showing and I'm in the water!

:dizzy:

Cees
 
There are many WW2 era carriers available. Yanco's boats, Flying Stations Victorious, etc.

Maybe let us know

1. Have you got other carriers working in FSX, and if so, how? Hopefully using AI Carriers - the easiest way to do so.

2. What carrier are you trying to get to work?

If using AI Carriers, it's a simple menu driven interface, you'll know immediately whether your boat is properly loaded in the sim (it will appear on a list of available carriers) and you can "spawn" that boat any where, incl right where you are in the sim.
 
All these questions and more:biggrin-new: You've come to the right place for help Cees:encouragement:

ATB
DaveB:)
 
I tried the early Victorious from Flying Stations. I tried it in the Steam Edition, no flights show up. I tried it in the normal installation: the flights show up, but the boat doesn't! :)

:wavey:

Cees
 
The early Victorious should have a couple of flights loaded for the Cessna 172. Have you done anything to that a/c to stop it showing up? Apart from that delta and Dave are the people to ask.

The Yanco USN and IJN Coral Sea and Midway packs are at Simviation.
 
Hmm.. an obvious question but is Victorious1940 present in your boats folder Cees? Could be wrong but I think that's the one that came with flights.

EDIT: A second thought.. is the traffic file for it in Scenery/World/Scenery? I have trafficVic.bgl lurking in there so I presume that's the one.

ATB
DaveB:)
 
Cees..

I've just had a look at Victorious '40 and it appears to be ok. I've not tried the flights (didn't load them) but if the traffic file is in your scenery/world/scenery.. go to either Kirkwall and fly due SW or go to Flotta (X6FL) and fly due NE and you'll see Victorious '40 in between the two.
A word of caution.. make sure you set the time quite a bit before her departure time (1200GMT Monday). A bug in FSX ship traffic can make ships either disappear or explode and disappear if you turn up just a min or so before. This also happens with AICarriers sometimes.. the pyrotechnic bit!!

ATB
DaveB:)
 
Cees..

I've just had a look at Victorious '40 and it appears to be ok. I've not tried the flights (didn't load them) but if the traffic file is in your scenery/world/scenery.. go to either Kirkwall and fly due SW or go to Flotta (X6FL) and fly due NE and you'll see Victorious '40 in between the two.
A word of caution.. make sure you set the time quite a bit before her departure time (1200GMT Monday). A bug in FSX ship traffic can make ships either disappear or explode and disappear if you turn up just a min or so before. This also happens with AICarriers sometimes.. the pyrotechnic bit!!

ATB
DaveB:)

It was all there, only the flight files were missing. Copied these and it's working. Gotta improve my landing somewhat, I keep ending with my nose on the deck! :dizzy:


:biggrin-new:

Cees
 
To add your own flights, swap a/c and save the flight, then edit it so that "Start on ground=FALSE" so you don't materialise in the water behind the ship. That is from memory, but it's something like that!
 
Gotta improve my landing somewhat, I keep ending with my nose on the deck! :dizzy:

hahahaha.. this happens a lot Cees and is caused by any number of things. Sometimes.. 'carrier aircraft' aren't as 'carrier efficient' as we'd expect (contact points out and tailhook position not right). On other occasions.. weight and speed on approach (too fast.. too heavy) can leave you being medivac'ed!

I'd seriously consider using AICarriers and the non-Java version (.net) if at all possible. This way, you can call up the carrier whenever you want, wherever you want and dismiss them as quickly. It's very easy to get 'hooked' (pun intended) once you start but it does add a completely different dimension to FSX;)

ATB
DaveB:)
 
If you are using the Just Flight Wildcat there's a tweak for the hook to stop it nosing over, or the Flying Stations Swordfish is very docile.
 
If you are using the Just Flight Wildcat there's a tweak for the hook to stop it nosing over, or the Flying Stations Swordfish is very docile.

I'll bite, I started all this because of the Just Flight Wildcat! Where's/what's the tweak?

:jump:

Cees
 
Hi Cees:wavey:

This was posted by Dave Hasdell in the Corsair thread for the Wildcat..

Make a copy of your aircraft.cfg as a backup.
Locate this section in the working cfg.
[TailHook]
Delete the whole section = 4 lines.
copy paste this replacement in its place,
[TailHook]
tailhook_length = 2.50
tailhook_position = -20.100, 0.000, -0.500
cable_force_adjust = 2.0

ATB
DaveB:)
 
Cees..

The good thing about AICarriers (another good thing) is that you don't need to lob warships in there. Sometimes.. something you like to see will do just as well..
cutty3.jpg


Henrik's stunning Gorch Fock and Erwin's lovely Cutty Sark under the watchful eye of Rick Piper's Sycamore off Cornwall:encouragement:
ATB
DaveB:)
 
Last edited:
Back
Top