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WWII Fighters P-51D ground handling

Change the highlighted number from 180 to something more like this:


[contact_points]
static_pitch = 13.85
static_cg_height = 6.52
tailwheel_lock = 1
gear_system_type = 1
max_number_of_points = 18
point.0 = 1, -13.8839, 0, -3.55, 3000, 0, 0.55, 50, 0.25, 2, 0.8, 1, 4, 0, 148, 180
point.1 = 1, 1.7, -5.915, -7.1, 6000, 1, 1.125, 0, 0.4, 2.5, 0.8, 7, 10, 2, 148, 180
point.2 = 1, 1.7, 5.915, -7.1, 6000, 2, 1.125, 0, 0.4, 2.5, 0.8, 10, 7, 3, 148, 180
point.3 = 4.000, 0.000, -18.228, -1.292, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.4 = 2.000, 0.000, -18.035, -1.330, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.5 = 4.000, 0.000, 18.032, -1.327, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.6 = 2.000, 0.000, 17.726, -1.369, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.7 = 4.000, -19.199, 0.000, -1.152, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.8 = 2.000, -19.803, 0.000, -1.011, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.9 = 4.000, -4.350, 0.000, -3.827, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000
point.10 = 2.000, -3.417, 0.000, -3.734, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000
point.11 = 2.000, -3.006, 0.000, -3.672, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000
point.12 = 2.000, 10.262, 0.000, -0.676, 1200.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.13 = 4.000, 2.994, 0.000, -2.975, 10000.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.14 = 2.000, 4.048, 0.000, -2.861, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.15 = 2.000, 5.915, 0.000, -2.548, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.16 = 2.000, 7.556, 0.000, -2.181, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.17 = 4.000, 8.990, 0.000, -5.114, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000

Hope this helps

Chris
 
Note that WWII fighters did not have steerable tailwheels. For a realistic castoring TW the "50" should be 180. If you do not have pedals, check the cfg file to see if there is a "differential braking" line, this allows brakes to be applied to one side or the other in proportion to the rudder deflection. It helps a lot!

Judicuous use of the TW lock was in fact necessary. in the real Mustang, this was activated by pulling or pushing the stick. In FS you should assign a key or button to this function.

Good Luck: t.
 
In FS you should assign a key or button to this function.

No need to.
IIRC, in the WoP Mustang - as well as Wozza's - the "lock" of the tail wheel is activated once the stick is pulled back.
Spending lots of hours in Wozza's P-51 up to now, I got used to pulling back the stick when starting the takeoff roll and did the same in my "new" WoP Mustang.

Cheers,
Markus.
 
Thanks guys. I really like flying the WWII Fighters P-51D, but I hate trying to steer it on the ground. This helps and i appreciate it. Real or not, I'm happy now.

Marcus - are you using my sounds for Wozza's Stang? Here bud---

The Merlin
 
Of course I do, Doug!

Thank you for your work! :applause:
And I use them not only for Wozza's 'Stang - even my WoP bird is powered by your files.

I tried lots of "Merlin" sound packs and I stood nearby "Big beautiful Doll" cranking up at last year's Berlin Air Show: Yours are the sounds that sound like the real thing! :ernae:
Cheers,
Markus.
 
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