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The Staff of SOH
Again: The real Soloy Mark 1 has no reverse thrust! Sorry mate!
Found one
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Marcel
Hello Soloy-Friends,
nearly 4.000 users worldwide just downloaded Soloy until today. But the development is not finished. I am just working on a patch. Following things are on my list:
- exterior textures with alpha
- turn coordinator animation
- yokes 90 degrees turnable
- tires: w/o gloss and more rounded
- attachMixture_tool
- lubber Bendix KI525
- gyrosound into the model
- better spinner/engine cowling (if it is possible)
- perhaps the gs-path display (if it is possible)
- Sounds - fix idle to full power
- Flap-sounds to a more realistic volume
Thomas
Hello Soloy-Friends,
nearly 4.000 users worldwide just downloaded Soloy until today. But the development is not finished. I am just working on a patch. Following things are on my list:
- exterior textures with alpha
- turn coordinator animation
- yokes 90 degrees turnable
- tires: w/o gloss and more rounded
- attachMixture_tool
- lubber Bendix KI525
- gyrosound into the model
- better spinner/engine cowling (if it is possible)
- perhaps the gs-path display (if it is possible)
- Sounds - fix idle to full power
- Flap-sounds to a more realistic volume
Thomas
Thomas I'm with YoYo on this. The texture work for FSX will work perfectly in P3D. There is no basic difference for repainters. Yes P3D displays differently because it has incorporated additional lighting options and there may be additional options open to repainters for P3D, but someone doing a general repaint for FSX doesn't necessarily have to do two different versions, one for each sim.. . . . .And perhaps we will have reflections controlled by alpha on exterior textures. But this could be a nightmare, because FSX and P3D3+ display reflections on textures in a different way. And it would be nice, if repainters could do repaints for both FSX or P3D3+. In FSX it works great. YoYo I will try my best. Nice pictures of SE-KRD.
Thomas
Hello Soloy-Friends,
nearly 4.000 users worldwide just downloaded Soloy until today. But the development is not finished. I am just working on a patch. Following things are on my list:
...
- Sounds - fix idle to full power
- Flap-sounds to a more realistic volume
Thomas
Yes, YoYo is right - it is hard coded - why? Newer P3D Versions have a different display of reflections like FSX. With hard coding no further textures are needed. And at least I do not like unreal looking aircrafts with super gloss or high reflections. I know, thats a bit short thinking.
But I will to try out, if it is possible to release the patch with spec. textures.
Thomas
Otherwise...AWESOMENESS.
Hi all
Could someone be able to do me this repaint please it is the only photo that I can find the rego is VH-CZRI think this is the only one in Australia
Thanks in advance guys
John