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The Staff of SOH
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can be edited to set the starting altitude and fade-in distance to match the weather conditions you're trying to simulate. For the BoB campaign in late Summer and Fall the altitude would be perhaps be a bit higher that the Winter 24,600 ft I provided as a default.
http://contrailscience.com/fightercontrails-over-kent-1941/
indicates it should be more like this for the Battle of Britain over London.
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One thing that would be beyond greatness would be having facility trees that look like the autogen trees. Uniform looks, you know. Anyone have any idea where the models are located?
One thing that would be beyond greatness would be having facility trees that look like the autogen trees. Uniform looks, you know. Anyone have any idea where the models are located?
Clive,
yeah, I can only seem to open the ripped .obj files with Blender. Then border select the visible parts you want, inverse select the non-visible parts and delete. Now you can export as a 3ds file that Mcx will open. I find its easiest to rotate and scale the model in Mcx.