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Korea USAF

Yeah...i feel you on that AI in the hills and mountains issue. I think the best workaround would probably be to re-class all of the fighters and fighter-bombers assigned to ground support and strike to "dive bombers" and have another separate group retained as fighters for A2A sweeps and strike escort. The dive bomber tag may force the AI engine to push them down harder into the target. I've seen how well the Japanese and American DB's perform in CFS2 WWII action. They try a lot harder than glide bombers and fighter-bombers.

Bearcat I was thinking along the same lines but haven't tried it yet. I can get the prop planes to attack some of the targets but the jets have a hard time doing it.
 
I think at some point we should see about updating the FF missions to work with SW's new scenery. I'm sure we could get perms from Tango. He may have done it already. Then again maybe not.

Blood,
I think that would be a good job for someone else to do.There are people in here that can do it.

I have updated the Bunker Hill campaign for my personal collection.When I get time I will do the Saber ( Hunters ) campaign for my personal collection.
 
Well the dive bombing didn't work either.The problem is only with 1 mission so far,the only thing that works for it is if the AI level bomb.I have found work arounds for the others and have the AI attacking their targets.
 
I downloaded that movie a few months ago finally,best part it wasa free. It is now part of my DVD collection of war movies. For Korea I have PorkChop Hill and the Hunters.

It's alot cheaper to download and buy your own DVDs to record then buying the movie.The quality is just as good and sometimes even better.
 
Talon, I'm an old sailor so my preference if it came down to that would be the USN campaign. It's much easier to land on an airfield, however. The biggest problem I have with this sim is carrier landings. Boy, those puppies sure do look small from up there.

Brings to mind the old Microprose game of F-14 Fleet Defender. For that period of development it was awesome. A guy could make some pretty good traps on the slant if he practiced. Ahhhh, the good old days (also brings to mind my old Tandy 286, which is probably resting at 60 fathoms in computer purgatory somewhere).

Seriously now......you've worked hard on these campaigns and they're very good. It would be an absolute shame to see anything on Korea go to waste, in particular your stuff. I keep thinking that there must be a way. If you need some grunt work done to change some things.......I volunteer. I'd be glad to help.......dumb as I am, I CAN follow instructions.......I think.

Stay the course my friend.......if you're able.

:encouragement:


Alpha_1

I still have a copy of Fleet Defender. Books and all. Not sure if it would work on this computer or not. I do have Gunship 2000 working through DosBox. I had to get an ISO copy as there is no way to use the one I have. I don't have a floppy drive on this one. I have alot of the old MicroProse games. They were the best back in the day.

Talon,

What did you have to do?
 
Alpha_1

I still have a copy of Fleet Defender. Books and all. Not sure if it would work on this computer or not. I do have Gunship 2000 working through DosBox. I had to get an ISO copy as there is no way to use the one I have. I don't have a floppy drive on this one. I have alot of the old MicroProse games. They were the best back in the day.

Talon,

What did you have to do?

Blood,
New airfile did the trick but still testing it to make sure.

I'm also going to turn my attention some other fhings.
 
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