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SCS Tu-134 v2.0 FSX portover

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I will not touch the AP code itself, but I could try to do a GPS-Driven gauge that automatically sets the Map Angle to the next waypoint.



What I would recommend you to use is the I-21 available for the Tu-154. Very few Tu-134s had it and its still an more interesting navigation system than GPS as it's an easy to use INS. But it's all up to your decision.

Even better would be a virtual navigator automatically handling the NAS-1 system setting all the courses, corrections, maybe even handling RSBN. But such a thing would be very hard to code.

I also do not think it is possible to flawlessly build a new 3D model for the Tu-134. Some guys tried it, one was semi-successfull until SCS out of the blue suddenly released their own VC.
 
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(mind you I don't use the load/save gauge out of personal preference).

That's okay, I find it not really perfect either.

I'm thinking about swapping the load/save gauge for one that only saves the airplane's state when you actually save a flight, so you'll only have the plane fully configured when you actually need it to.



What I would recommend you to use is the I-21 available for the Tu-154. Very few Tu-134s had it and its still an more interesting navigation system than GPS as it's an easy to use INS. But it's all up to your decision.

Even better would be a virtual navigator automatically handling the NAS-1 system setting all the courses, corrections, maybe even handling RSBN. But such a thing would be very hard to code.

I've tried a simple gauge that automatically sets the Map Angle to the next GPS waypoint. It didn't work out like intended.
There is no simple solution for this as far as I can see and I don't want to recode the entire autopilot logic.

One thing that's definitely doable, however, is a warning sound that rings whenever you're, say, 5 or 10 km away from a waypoint. That way, you have enough time to pull up the Map Angle gauge and prepare for the next turn. The AP+ANK mode is nothing but a glorified "heading hold" anyway. All it aditionally does is compensating for course deviation during turns and wind.

Another thing that I'm definitely going to look into is making the autopilot logic pause-sensitive (this is not as difficult as implementing GPS-hold). At the moment, the autopilot continues running despite the simulator being in "Paused" mode. This can be deadly during autolandings because the target values for the AP will have deviated once you've unpaused the simulator.



IMPORTANT: Everybody please download this version instead: https://yadi.sk/d/oqPwe4_1bW9Xu

It is newer, solved bugs, and has more panels! Then apply Bjoerns tweak on top!

That's the version I've always linked to...
 
Bjoern, I think it would be a good idea to place a copy of the stabilizer indicator next to the tab that's missing in the VC, it would make life easier because now from the Captains side it's masked by the gear handle.

Tushka: I use that particular one too as well.
 
Bjoern, I think it would be a good idea to place a copy of the stabilizer indicator next to the tab that's missing in the VC, it would make life easier because now from the Captains side it's masked by the gear handle.

I can see the indicator from the pilot's seat. But I'll think about it.
 
Guess what, I finally stumbled upon the reason why some people have brake problems (not that I intentionally looked for it). And it's FSX' fault, so how about that...
The current update has a workaround for it. It ain't pretty, but it at least works RELIABLY.

Also, I've split the part on the mods from the rest of the documentation and moved it into a separate document. I still expect anyone to read both if he/she doesn't want to spend the next 20 years digging oil wells in Siberia with their bare hands.

The takeoff warning horn logic has been fixed as well.
There's now a (toggleable) alert whenever you're near a waypoint of a GPS-internal flightplan. You'll still have to do the rest of the navigation and handling, but at least you will now be notified if there's a turn coming up and you need to set a new Map Angle.
I've switched the Load/Save module from XMLConfig to Logger. Depending on FSX configuration (FSXMS/FSXSE standalone or side-by-side), installation is just as easy or 200% more difficult, but the reward is a vastly more reliable system. Instead of having a single, persistent configuration for the aircraft, you can now have two (from a saved game and default, i.e. cold&dark). Reading the documentation on it is required!

Link:
https://docs.google.com/document/d/1B-GNQdZwDj-N7mhsr9FvDklksX94BhsZ1cCEgfZ6G7Q/edit#


If you want to upgrade from the old Load/Save system, simply remove all lines related to DSD_XMLConfig from the panel.cfg and delete the associated files, then install the new one.


P.S: No 2D trim indicator. At 1680x1050, with WideViewAspect and at 0.60 zoom, the needle and scale be seen from the pilot's seat when turning the head into its direction. If not, there's always the FO seat.
 
Could anyone please provide VC screenshots of Captains main panel, middle panel, copilot panel, autopilot, APU panel, electrical panel, navigator panel and cabin/temperature pressurization panel?

I'm rewriting manual right now and would need these screenshots for illustrations. Unfortunately I can't take them myself due I'm at work.
 
I have, thanks for the screenshots. Now all I need to do is correctly number every switch and gauge, and label them. The old document has all the labels and there is not any mayor differences from the 2D. Also with pressurization chapter now complete (apart from bad language), the only thing left is now navigation.

How many people in here does actually know how to use NAS-1 or RSBN navigation?
 
I have, thanks for the screenshots. Now all I need to do is correctly number every switch and gauge, and label them. The old document has all the labels and there is not any mayor differences from the 2D. Also with pressurization chapter now complete (apart from bad language), the only thing left is now navigation.

How many people in here does actually know how to use NAS-1 or RSBN navigation?

Write about both, moreover, what sections in an NCalc route correspond to which setting.
 
How many people in here does actually know how to use NAS-1 or RSBN navigation?

NAS-1 is essential, but I guess that VOR and NDB ist the more popular navigation method, so you don't need to cover it right now.
 
Well, the last update worked nice for me, this one broke the temperature control, if I add thrust and/or turn on the bleeds of the engine it goes bananas again with raising/lowering the temps, in the previous one it worked just fine. Whatever you did in the previous build concerning loading the plane cold&dark correct, this one broke it Bjoern.
 
Two minor irritations:

1. I get this random clicking. The "ZZ_Selector2" seems to be playing randomly. Wouldn't be so bad if it was regular but it's irregular and OFTEN.

2. The Load/Save module is causing a stutter in my system. Every three seconds the sim pauses very briefly and if I am on an outside view it resets slightly as well -- it's a bit disconcerting.

Other than that, loving it.
 
Well, the last update worked nice for me, this one broke the temperature control, if I add thrust and/or turn on the bleeds of the engine it goes bananas again with raising/lowering the temps, in the previous one it worked just fine. Whatever you did in the previous build concerning loading the plane cold&dark correct, this one broke it Bjoern.

I didn't do anything to the ECS.

If you're cranking open the bleeds and expect the temps to stay where they are, it's a classic ID10T error. Handle the bleeds DELICATELY.



Two minor irritations:

1. I get this random clicking. The "ZZ_Selector2" seems to be playing randomly. Wouldn't be so bad if it was regular but it's irregular and OFTEN.

2. The Load/Save module is causing a stutter in my system. Every three seconds the sim pauses very briefly and if I am on an outside view it resets slightly as well -- it's a bit disconcerting.

Other than that, loving it.

You're not using the latest version of the modifications.
 
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