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A Lockheed "Rounder"

That is the one Taigh and his crew from Twinbeech.com rescued from somewhere in central/northern California. As I recall Milton has been in regular conversation with those guys for some time now.

http://www.twinbeech.com/PV2D84062.htm

Is it just the perspective in the progress shots or is the curvature of the lower edge of the front windows maybe a little too "straight" iow too large a radius ??
I don't mean to count rivets by any means, it just looked not quite the same as in the pictures, but a radius viewed at an angle easily fools the eye. Just figured I mention it to the master so he can double check before moving too far along.

Cheers
Stefan
 
That is the one Taigh and his crew from Twinbeech.com rescued from somewhere in central/northern California. As I recall Milton has been in regular conversation with those guys for some time now.

http://www.twinbeech.com/PV2D84062.htm

Is it just the perspective in the progress shots or is the curvature of the lower edge of the front windows maybe a little too "straight" iow too large a radius ??
I don't mean to count rivets by any means, it just looked not quite the same as in the pictures, but a radius viewed at an angle easily fools the eye. Just figured I mention it to the master so he can double check before moving too far along.

Cheers
Stefan

Thanks for the heads up. Can you indicate on a picture exactly what you refer to and I will look at it. Thanks.

I also have asked Taigh to look it over.
 
Hi Milton,
I will edit a picture tonight and upload it, but I'll try to describe it right now, since I can't edit it on the IPad.

Looking at the picture you posted in #318 the lower edge of the side windows and the lower edge of the front windows appear to be on one plain. In the second attachment from TG72 one can clearly see the height difference of the front windows at the center post and the outer edge that gives the Harpoon it's distinct appearance.

Again this might be just a case of angles of the shots of a 3D object showing in 2D

Cheers
Stefan
 
Hi Milton,
I will edit a picture tonight and upload it, but I'll try to describe it right now, since I can't edit it on the IPad.

Looking at the picture you posted in #318 the lower edge of the side windows and the lower edge of the front windows appear to be on one plain. In the second attachment from TG72 one can clearly see the height difference of the front windows at the center post and the outer edge that gives the Harpoon it's distinct appearance.

Again this might be just a case of angles of the shots of a 3D object showing in 2D

Cheers
Stefan

Maybe this picture helps.

Here are some of the pictures (aside from the 3-views I actually modeled from) that I use for reference. I use as many pictures as possible from various angles to adjust the modeling of an area. I probably have 40 hours or more in and around the windshield but ... LOL
 
I probably have 40 hours or more in and around the windshield but ... LOL

I think the windows look pretty darn good. It does depend on the angle from which you're viewing, those latest shots look great. But the pilot looks worried, something's coming in at 9 o'clock high.
 
I have a question about the overhead pilot window. I have seen pictures where that opens forward and also to the port side, ... on the same aircraft. Was that possible?

Matter of fact, in the example picture I posted in #325 above, the same aircraft shows with that window opening both ways.
 
The PV-2 Pilot Handbook calls this hatch the "Pilot's Escape Hatch". It is hinged along the port side edge and has a release latch to fully detach the hatch in an emergancy. The picture that appears to show the hatch opening forward is an illusion (carefully examine where the hand grip is located in both pictures ... it is actually on the starboard edge of the hatch).
 
llanning08 is correct the look of it opening forwards is due to the angle of the starboard edge and the glass, an optical illusion if you will... hinge is on the port side so when swung open due to that angle of view it looks like it hinges forwards, when in reality is fully open to the left.... kinda the opposite here... looks like it hinges backwards but is still hinged on the aircrafts port side....

5473155322_0a3fe7575c_z.jpg
 
Thanks for all the input guys. Work continues on the exterior model mapping. Progress has been slowed a bit by the Warbirds Archive moves to the new library and other fun things. But, fear not, I am on it. :) Got the major body parts mapped and moving on to the engines components now.
 
Question for the Texture Artists

For "round" engines, especially for the cowlings, would you prefer a cylindrical map (one piece rounded surface template), or a 4-sided template like the fuselage is typically done.

I have done them both ways depending on the preferences of the artists.

The AT-11 and A26 used cylindrical but some like the 4-sided to make things easier to line up with the nacelles, or because the cylindrical scale is sometime different than expected.

Any input helpful.

Thanks
 
I will map these major component groups together (red and gold separately) so we can get some good exhaust, oil, and heat stains under the flaps.

There is a lot going on here so maybe 4-sided maps would flow better.
 
Okay, here are the results of mapping the 4-sided way, with the cowling, cowl flaps, and nacelle mapped separately and then merged onto one template.

It has promise as it allows a contiguous paint flow front to rear especially on the sides and top.
 
I can see this plane is going to be my favorite Milton Aviation Industries product. She's looking so nice! Second would be the F7F, the Howard 500, the Grizzley, and the Commanders. And the Grumman Trackers... :)
 
Okay, here are the results of mapping the 4-sided way, with the cowling, cowl flaps, and nacelle mapped separately and then merged onto one template.

It has promise as it allows a contiguous paint flow front to rear especially on the sides and top.

Milton, that looks like highly ergonomic use of the texture area Sir.:applause:
It'll make for great detailing.

Most tempting indeed! :jump:
 
Milton, that looks like highly ergonomic use of the texture area Sir.:applause:
It'll make for great detailing.

Most tempting indeed! :jump:

Thank you Nigel, but I am still wrestling with the vertical surfaces on the lower and upper thirds. If one wanted to do really detailed work, these areas will cause headaches (blurring or stretching of textures). So, not my final take on this ... still agonizing over a better way.
 
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