Sbob
SOH-CM-2026
While I was winding down my Virtual Deployment with VFA-146 in the F/A-18C, I started to figure out what would come next.
I was kind of leaning towards a transfer to NSAWC (AKA NAWDC) at NAS Fallon east of Reno, Nevada as a Virtual senior Lieutenant.
This lets me keep a flying job (about one flight per week) while giving me the time to fix some stuff:

NAS Fallon- I've had the Team SDB scenery for NAS Fallon (KNFL) installed for quite a while (NAS Fallon.zip).
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This scenery is dated from 2013 but I'm pretty sure its much older than that. It needs some work (especially the taxi ways) but the good news is that it should all be do-able using AFCAD2 and BGL2XML. There are also some nice Easter eggs, anytime a scenery features a Gate Guard A-7 means it can't be that bad. This is fun scenery to explore, it just needs some updating.

Mostly, the taxi ways need updating and I'd like to dump the static Tomcats and replace them with "MAIW Standard" AI.
The Hovercontrol Bell 212 and 412- These are outstanding MDLs from Jordan Moore, they are just a rock-solid pain to take from cold metal to hovering. There has never been a "how to" guide or instructions on how to get them in the air. Mostly, you try to turn on everything and cross your fingers. Mostly, they just sit on the tarmac while the engines only spool up then down.
As I recall, Jordan and the Hovercontrol crew wanted some choppers that were "procedural level" for FS and they got them 95% there. Then they moved on to another project and the freeware 212 and 412 just sat there. I'd like to get them working to the point where the engines are already running (but you can shut them down) and you're ready to lift off. I need to find another (better or more simplified?) .air file and play around with the aircraft.cfg file and the panel folder. In other words, I need to break these choppers before I can fix them.The KBT Super Hornet family- This is a project I've already spent some time on, it just needs some final polish. Mostly, I need to fine tune the [Gear and Scrape] section for the complex main gear then "re-jigger" the panel folder/gauges and aircraft.cfg file to standardize the effects files. In that same direction:
The Abacus F-35C- There IS an F-35C for FS9. Abacus included it in their Carrier Strike Fighter package. Unfortunately, it shares a lot of the bad habits of other Abacus carrier aircraft. The textures need a LOT of work. I've already played around with the flight dynamics but they need some more tuning. At one point, I tested a helmet visor HUD for the VC and darned if it didn't work. I just need to play around with it some more.
So, this will be my long-term FS project for this winter (or maybe longer?). I'll post the stuff I can post in this thread or at least let you all know how I fixed it.

No kidding, I'd like to give you a good start-up and run procedure but it really comes down to "it depends". Sometimes I can fly the 412, sometimes it won't work. 

