• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

A6M2N "Rufe" sinks

stoney

SOH-CM-2023
Nakajima A6M2N "Rufe" fighter Floatplane for CFS2.

This is a very nice plane by Gerald Lindell, but it either sinks on spawning or in some cases bounces right into the air on spawning. I know there is a problem with the contact points, I just don't know where to check. Could someone show me what to check?

static_cg_height = 6.560
static_pitch = 2.700
//Main gear
point.0=1, 7.76, 0.00, -9.98, 3200, 0, 0.30, 45.0, 0.40, 2.5, 0.80, 0.05, 0.05, 0, 0
point.1=1, -4.28, -6.53, -10.70, 3200, 1, 0.30, 0.0, 0.40, 2.5, 0.80, 0.05, 0.05, 2, 0
point.2=1, -4.28, 6.53, -10.70, 3200, 2, 0.30, 0.0, 0.40, 2.5, 0.80, 0.05, 0.05, 3, 0
//Main scrape
point.3= 2, 0.000, -20.000, -1.250, 1200, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5
point.4= 2, 0.000, 20.000, -1.250, 1200, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6
point.5= 2, -20.250, 0.000, 1.000, 2400, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9
point.6= 2, 2.410, 0.000, -2.080, 1200, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4
//Float set 1
point.7= 4, 5.800, 0.000, -7.200, 2574, 0, 0.300, 0.000, 0.200, 2.500, 0.780, 0.000, 0.000, 3
point.8= 4, -6.700, 0.000, -7.000, 2574, 0, 0.300, 0.000, 0.200, 2.500, 0.780, 0.000, 0.000, 3
point.9= 4, 1.500, -12.300, -5.90, 2574, 0, 0.300, 0.000, 0.200, 2.500, 0.780, 0.000, 0.000, 3
point.10= 4, 1.500, 12.300, -5.90, 2574, 0, 0.300, 0.000, 0.200, 2.500, 0.780, 0.000, 0.000, 3
//Float scrape
point.11= 2, -6.000, 0.300, -5.800, 10574, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4
 
Hi Stoney,

The bounce problem happens with all sea planes because they are not starting from a water runway.

If you do an air start does it sink on landing?

Regards,
B24Guy
 
I would try making the aircraft start higher up (static_cg_height) and hope CFS2 doesn't think that you crashed from the drop at the start.
 
Thanks guys. Lands and floats fine after air start. I'll try fine tuning the static hight, I hadn't thought of that. Allen.
 
Stoney,
Those dadgum sneaky USN SEAL predecessors! They must have swum in under water last night and poked holes in the front of the floats...........

The other thing you can do, if they have wheels, is start on land. Floatplanes work fine from a land base if they have wheels.

I've never used a Rufe as a player aircraft so never had occasion to fly one.
 
Thanks guys. I never really got her working like she should. I switched to Akemi's mz-a6m2n, which works well for me when flying around the Aleutians. Still, I wonder why make an otherwise excellent float plane that won't float?!
 
Well the old squirrel brain just stared working. Why it sinks when starting from a water runway is because it has landing gear. Try removing point.0 to point.2.
 
I dunno Allen. I did remove point.0 to point.2 and now the beach trolley gear shows when trying to make a water start.
 
Back
Top