Hello,
Cazzie, this afternoon I will prepare another version of tests that I would try to send you by MP before Christmas.
Anyway, to wait here are some images (FS24 sim) of this version which focused on:
- the improvement of the engine (IDLE and RPMs max for each engine: 65HP, 85HP & 95HP)
- the flight_model (slip operations, rudder beahaviour in taxi and flight) and
- the creation of a first draft for PBR text to test in simulators the effect that it could give.
First, the float version (the exterior textures have not yet been worked on and come from textures of FS2004 version)
The cockpit and PBR textures:
Trying to improve the propeller behavior (so that RPMs arrive faster when the throttle is set to ON) the IDLE has some problems: the propeller drops from 400 RPMs to 300 RPMS and the engine stalls. To correct this I wil try to increase a little the efficiency/ decrease the friction of the engine in order to obtain a good IDLE.