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The Staff of SOH
I didn't say "HGU-55", as that won't solve the problem, really...Would not work for the 1950s/60s schemes. We'd need an HGU-2/P for that. And BTW...private owners have used the HGU-2/P for decades as well...so we could scratch that itch too. I know many are "BEMHO" (look up the definition if you are interested) over the HGU-55 because is the "latest and greatest bitchin'-a$$" modern-day jet fighter helmet...but unless AH did both the -2/P and the -55, we'd still be stuck where we basically are now...with WWII or current day (albeit sans helmet)....Agree that other than civilians in the 60s, you almost NEVER see a civilian owner not wearing a helmet...
Just my .02 cents.
***EDIT*** Collensr: See there? Didn't make a difference anyway...didn't think it would...
Kent
Personally I think the Germans and Austrians are entitled to choose their own government which provides them their own rules and legislation. In fact by saying these rules are stupid you are insulting quite some German and Austrian voters. With the increase of extreme right wing extremism it would not surprise me when other countries will follow.
One correction about the Swastika's for the Classics Hangar models by Mathias Pommerien. Classics Hangar has never released any textures which swastikas. I have uploaded textures with swastikas for one sets here at the SOH and for the other sets Alassandro Biaggi made textures available at Wings and Coffee. In both cases Classic Hangar was not involved in any way.
Germans rules are strict and are enforced.
And now back to the Mustang and hopefully a lot of screenshot!
Cheers,
Huub
Fussing about it is about as useful as what this guy is doing. ->![]()
Into The Blue Simulations has had a look at it.
He tends to be one of the more reliable reviewers.
T43
https://www.youtube.com/watch?v=5RydECBK82A
We like to depict these icons as they were in their heyday. Always have always will. That's our "priority"
Sounds.
This is, perhaps the most hotly discussed and debated subject in this game. With the change to WWise use and production comes a torrent of problems for developers. The learning curve for sound production is extensive to say the least. Sound is subjective too. We have many customers who like our sounds others who don't. WWise appears to have become the "new black" buzzword for people. Many have no idea what it means or could care less. If the writing on the box does not say WWise then the product is c/*!p. End of. Seriously?
Professional WWise sound production is very expensive to buy. Believe me, we are employing the best out there on the DC-3 right now. If we believe the budget and sales potential of a product warrants it, we will use a sound studio without question. But there are two main issues. 1) development time increases by some months and 2) product prices will have to rise to assist with recovering costs. Like the sound studios themselves, we run a business and need to maintain a reasonable profit. Otherwise there is no point in any of this.
If there are sound designers who want to work with us and can do this stuff, please contact me. I am serious.![]()
Anybody wanting to try a different soundset just edit a sound= line in aircraft.cfg to point to the Asobo p51
eg find [FLTSIM.1] and replace Sound=""
with Sound="\..\..\Asobo_P51D_Reno_Common\sound\"
and select that repaint...compare by swapping with a different repaint.
No other changes needed.
TBH I think the AH internal sounds are best, the Asobo externals best, and as a VR flyer I'm 99% internal so I'll stick with AH.
Anybody wanting to try a different soundset just edit a sound= line in aircraft.cfg to point to the Asobo p51
eg find [FLTSIM.1] and replace Sound=""
with Sound="\..\..\Asobo_P51D_Reno_Common\sound\"
and select that repaint...compare by swapping with a different repaint.
No other changes needed.
TBH I think the AH internal sounds are best, the Asobo externals best, and as a VR flyer I'm 99% internal so I'll stick with AH.