GE - did you use the C9 coordinates or the ones for the AS? If the former, that may explain it ..
All I did was switch the effects used for the original burner. No values were changed.
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -6.8, -19.37, -0.58, fx_navred ,
light.1 = 3, -6.8, 19.37, -0.58, fx_navgre ,
light.2 = 3, -11.02, -19.30, -0.72, fx_navredc ,
light.3 = 3, -11.02, 19.30, -0.72, fx_navgrec ,
light.4 = 3, -26.77, 0, 10.05, fx_navwhi ,
light.5 = 4, 19.684, -0.723, 2.606, fx_vclight,
light.6 = 4, 14.72, 0, 2.606, fx_vclight,
light.7 = 1, 9.55, 0, 4.88, fx_beacon,
light.8 = 1, -15.94, 0, 7.31, fx_beaconb,
light.9 = 2,-11.04, -19.30, -0.58, fx_recog
light.10 = 2, -11.04, 19.30, -0.58, fx_recog
light.11 = 7, -11.5,-19.2, -0.68, fx_contrail_Virtavia Phantom ,
light.12 = 7, -11.5, 19.2, -0.68, fx_contrail_Virtavia Phantom ,
light.13 = 9, -12.50, -2.20, -0.74, fx_engine_Virtavia Phantom ,
light.14 = 9, -12.50, -2.20, -0.74,
fx_F4E_C9AB///fx_reheat_Virtavia Phantom , <<<<
changed here Values not changed.
light.15 = 9, -12.50, 2.20, -0.74, fx_engine_Virtavia Phantom ,
light.16 = 9, -12.50, 2.20, -0.74,
fx_F4E_C9AB ///fx_reheat_Virtavia Phantom , <<<<
and here,